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Rofl-Stomps. Are They Good for the Game?

Дата: 28.08.2021 04:04:39
View Post_Tsavo_, on Aug 28 2021 - 01:39, said: It's a single death game with finite HP that doesn't recover.  That is why we get blowouts.   And, in my opinion, blowouts aren't due to good players on one team, but baddies on one team donating their tank and HP to the enemies cause right away, leaving their team in the lurch.  They are consequences of poor play.  Nothing more.

Draschel:  This is just the thing. Good players, don't tip the scales. Good players stacked onto a single team, don't lead to 15-3 massacres in 4 minutesIts what the bad people do, that is the issue. If the bad players, go on out and do bad, your team wheezes.  What people do not understand is that bad players can still orient themselves in defensible location, and be patient - and being startlingly difficult to unseat. At that moment in time, they aren't bad anymore, now are they critically thinking. Even if the good player stacked team does win, when it comes down to do they often do - its longer games that requires tactical pressing. Not a 15-3 mudslide. The trick to SBMM isn't through physical force, a queue system force feeding balanced teams. No.The trick to SBMM is for people to learn patience, and position,  in that even if they aren't skilled enough to compete at high level, they can at least make it harder on their opponents. The best thing a bad can do, is not to become a good, that takes alot of hard work, effort, time. The best thing a bad can do is simply act more patient. And by patient, I don't mean passive.  

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