Gold Ammo and Balance
Дата: 12.07.2021 01:48:43
Draschel: Example easy fixes: 3-Shell velocity model. Start updating the
game more with sensible shell velocity models. HEAT/HE/HESH are
typically heavier, shaped different than AP/APCR - and
correspondingly aren't usually as fast and level.For example, Skoda
T40 and E100, 112, Revaloris, 07 RH, 703 are nice models.
They have faster AP ammunition than their HEAT, and their
HEAT is typically annoying to fling at greater range. In the
middle, tanks like WZ1115A, 430U, 277, SU130PM, T57, 110E5 fire
their HEAT at the same velocity as their AP, not invoking an
annoying penalties. Bizarrely, tanks like M56 scorpion, TL1PC,
HK30 even fire faster HEAT than their standard
ammo. Changing these, to typically fit the first bracket,
makes using HEAT more challenging. Especially since it doesn't drop
at rangeChanges to effect APCR, as APCR is faster than AP, can
include noticeable, rather than arbitrary pen drop
off. Another change that can easily be ushered, is +1/-1
MM. This will reduce a boatload of premium ammunition shot
out. Premiums like 112, E25, IS6, Jag Tiger 88 can be buffed
with strict MM like old 3/5/7 break down (this case
3/12) they can see no more than 3 tier 9 at any given time.
Whereas normal tanks, get normal +1/-1
Gold Ammo and Balance