Cap Gold Ammo Penetration Value
Дата: 14.06.2021 03:35:53
RickEdwards, on Jun 14 2021 - 03:24, said: Currently more mobile heavies/ heavies with higher dpm are strongly preferred despite lack of armor over slower tanks with more armor. The reason for this is that gold ammo makes that increased armor obtained from trading away mobility/firepower mostly useless. With the removal/nerf of gold at high tier, tanks with heavier armor would be as competitive overall when compared to those more mobile heavies, and in fact more competitive in certain scenarios, as opposed to basically being as effective or less effective, depending on the situation, as they are now. Of course, I would say that those few tanks that have been added/buffed specifically to be balanced in relation to gold ammo (Type 5, Maus, Chieftain, 279E) would need to be nerfed/reverted to their previous stats. But these tanks are so few that any argument with them as a basis is pretty silly.
Draschel: Currently, mobile successful heavy tanks like Chieftain, Renegade, object 260-277 are where they are right now, not because of DPM. In fact, tanks like Kranvan, T57, 110E5, Super conqueror, 113 are out of favor despite no shortage of DPM, having already considerably higher DPM than the first tanks listed. It is because the first listed, they are very flexible, able to do many things slow heavy tanks cannot do. Super conqueror is good, but what is better? A fast super conqueror, with less weaknesses. Even 279E and IS7, despite the armor profile, isn't slow like IS4 or 60TP. Flexibility, above average qualities across the board, are key. It is not for the reason of DPM. Of course removing gold ammunition penetration favors extremely heavy tanks, but that won't increase their flex and the ability to influence maps the way fast heavy tanks do. Pardon me, but I am not sure you understand how this goes.