Top Clan Players
Дата: 30.05.2021 00:41:41

Draschel: Good players, are a minority. When you run into one, you
remember the event. You base future discussion, feedback, off of
this encounter. One =/= some. Bad players, are the majority.
You don't run into them, they are simply all around you. Like the
air you breathe. They are the norm, and don't arouse
suspicion What caused the negatively, may I ask? It is
pretty important. Keep in mind, that even in life a person's
character resembles this. A bigshot corporate accountant, stock
broker, or lawyer on wall street, clearing 2million annually, will
have a significant attitude difference than a street vendor in NY
selling pretzels and ice-cream. Who are you to judge? In my honest
opinion, toxicity comes in 2 forms. Direct, what you just listed.
Easily spotted, but not too too too common. But there is also the
far more common, indirect toxicity. By being bad, not holding
yourself to anything other than casual due diligence. This isn't
just a game, it is a team game. This isn't mario 64, where what you
accomplish and who you influence, is just you. 14 others are
effected. So, someone insults you because you play bad. I get it.
But you insult an entire team of 14 others, because you inherently
aspire and go out there in battle, as bad. Toxicity is bad, in
every form. Not just 2 people, naming and shaming.
Top Clan Players