Why do Some Argue Against Skill Based MM?
Дата: 21.04.2021 13:03:42

Draschel: Irrelevant, moot, and unsubstantiated. Right now? You
have premium ammunition. When Tsavo and I did things early on in
Tanks History, premium ammunition cost gold and hardly anyone used
it in public battle. That was insanity.Right now? You take
(chocolate, tea, coffee, rations) large med/repair kit, automatic
fire extinguisgher for granted. Before those cost gold. Everyone
used manual fire ext. Right now? You have +2/-2 MM spread.
When Tsavo and I did things early on, things could be up to +4/-4
for heavy tanks, scouts, artillery. +3/-3 for mediums and
TDRight now? You have battle pass, blueprints, boosters, crew exp
booklets, tonnes of varied crew skills. We had 3
(firefighting,repair,camo) and none others for stock
grinds What difference do the tanks you face now? Type 59,
IS6, KV5, Jag tiger 88 may not see like a pain in the a-- now. But
7 years ago? In a tier 5 crusader or Stug III? Do you want to
be part of that?I'd rather be in STA2 or FV4202, and be matched up
against 260 and Chieftain, rather than getting demolished by
someone 3 or 4 tiers above me, in a premium tank making 50-60k
credits doing it. This isn't a job. But likewise, it
isn't the sort of game you think it is. This is not a singular,
individual scroller like Tetris. It is defined as a
multiplayer. You are a proponent to a larger team, thereby hold
responsibility to them.
Why do Some Argue Against Skill Based MM?