Do bot kills on SA server count on your statistics?
Дата: 28.03.2021 20:13:07
Skeleton, on Mar 28 2021 - 05:35, said: ALL stats are meaningless because they do not differentiate an
ACTUAL skilled player (very few) and the 'wn8 sniper' who will rack
up massive dmg, kills, etc. ALL AT THE EXPENSE OF HIS
'TEAMMATES' You know who I am talking about, they like
to get in mediums and sometimes lights and camp the red lines, or
behind everything else, TD's and Arty especially, while being PRO
LEFT CLICKER, then if it is a lop sided loss, they will yolo for
the free arty kills. Yeah, ALL stats are meaningless these
days, because the vast majority of the 'good' players are simply
good at left clicking in the back and great at exploiting everyone
else being their spotters, meatshields, and distractions while they
click away with zero return fire.Draschel:
Crazy___Canuck, on Mar 28 2021 - 05:45, said: No, stats aren't meaningless.........you just have to learn how to
interpret the range of stats associated with someone. You can
tell stat padders from damage farmers from truly good players,
if you take the time and see what the stats tell you.
To just say someone with good stats at face value isn't a good
player, is just deflecting from reality....and typically the excuse
of someone that can't manage 'good stats' (however they're
achieved) themselves, imo. 'Stats' are
available to provide a measure against yourself to see if
you are improving in some area or not......use it for personal
advancement and growth. The playing field is changing, which is
influencing one's ability to manage those measures,
however.......they do form a baseline to establish skill.
That's my perspective.Draschel: Sorry, but only imbeciles think like this. I am not calling
either of you that, it isn't a personal shove. No, but only
labeling imbecilic and ignorant thinking, in this way these are
just spiteful comments made to target people simply better than
them. If this WERE THE CASE, and all good players just hung
out back between some bushes near their cap and fired all game,
then everyone would be good? That isn't hard to do, why aren't just
about everyone doing that, if it is so simple? But no, it is not
simple, and ignorance is bliss. If it were easy, everyone would be
60%, but why are we averaging serverside 48%? World of tanks isn't
much more different than a larger, variable chessboard. Pieces have
their HP, strengths, mobility, and things are finite. Position
means everything. Just like on the board, position means
everything. But just like chess, not everyone is good in chess even
if given and shown the controls, they have trouble knowing the
board, knowing the pieces, know the potential, foresee moves,
corner enemies, make advantageous trades,
Etc. Nearly all good players, also couple their higher
damage per game, with additional assistance damage tacked on as
well. This means that they ARE ASSISTING, more so on average than
bad players, who actually do alot of nothing other than dying
and/or losing. Nearly all good players, know the correct positions
to fire upon and wreck people, while remaining or less safe
themselves, while the bad players are simply the ones being preyed
upon. In all fairness, this concept is about as dumb as
saying statistics mean nothing, to someone like Michael Jordan,
Magic Johnson, Brett Favre, or Mario Lemieux. Stats mean
nothing, is something scoffed by those who can't readily acquire
them.
Do bot kills on SA server count on your statistics?














