Artillery vs. Air Strikes
Дата: 02.03.2021 03:24:55
Draschel: Has to do with call-down time. amount of delivered munitions,
and area of affect. An artillery bombardment, arrives sooner
and scatters several rounds in fired for effect. It arrives much
sooner, there is a greater overall coverage, though less damage per
individual ordnance. An airstrike munition, arrives in a
longer duration sequence, dropping single delivered bomb. It takes
more time to arrive, has greater area of effect per ordnance,
greater damage, but is a single drop. Front lines
strikes are generally different, in effect. These
weapons are generally most effective in tier 6. Even low SH level
artillery, can cripple something like OI or AT8, ridiculously
armoured tier 6 vehicles. A fully upped SH level single artillery
bombardment bomblet, I have seen can do over 400dmg to an OI.
Several rounds are fired, and can easily kill any target. By tier 8
though, the effectiveness is severely reduced. I have seen even low
protected vehicles get caught inside an artillery firestorm, in the
center and survive, like FCM50T and Prog46. Airstrikes do more
damage, but again are harder to use because of call-time
requirement. By tier X, the skirmish off-map consumables are the
least effective. Tanks like object 268V4 or Maus, can literally
wade through the explosives, and not even take 1/3 HP
damage.
Artillery vs. Air Strikes