[ST] Obj 752
Дата: 01.11.2019 17:34:03
DomoSapien: Tankers: Today we are starting the Supertest for the Object
752, a Tier IX Soviet heavy.
An
oscillating turret and a gun with an autoloader (a quite uncommon
combination for a Soviet) are the signature features of this
vehicle. The autoloader is a fast one: three shells, 2.75 seconds
between shots, and 26.2 seconds for a complete reload. As for
the other stats, the gun dispersion is 0.4 m per 100 m, and the
aiming time amounts to 3 seconds. The basic AP round can penetrate
256 mm of armor, and the special APCR can pierce 318 mm. The gun’s
one-time damage is 440 points, and the vehicle’s view range is
380m. The protection of the Object 752 is adequate for a
heavy: up to 330 mm of armor at the front of the turret and up to
180 mm at the front of the hull. Yet keep in mind that there’s a
weakly armored oscillating part behind the turret’s frontal plate,
so you better engage your enemies at mid-range. Keeping the
distance between your opponents and yourself is not a problem with
a power-to-weight ratio of 17.4 hp per tonne and a top speed of 50
km/h. A gun depression of -8 degrees lets you use terrain folds to
your advantage. The Object 752 combines the aggressiveness of
the Soviets with the cautiousness of the French. The dynamics
allows it to take advantageous positions first, and its firepower
lets it dish out lots of damage over a short period of time. Still
the tank’s operator should think beforehand of a place to wait out
the reload time (while covering the weakly armored parts). The key
to efficient play on this tank is reacting quickly to changes in
the tactical environment, while making use of the vehicle’s strong
sides. SCREENSHOTS: 

If you're curious about the history of this vehicle, one of
our Community Contributors, Harkonnen, wrote an excellent and informative article that's up on his
website, thedailybounce.net
An
oscillating turret and a gun with an autoloader (a quite uncommon
combination for a Soviet) are the signature features of this
vehicle. The autoloader is a fast one: three shells, 2.75 seconds
between shots, and 26.2 seconds for a complete reload. As for
the other stats, the gun dispersion is 0.4 m per 100 m, and the
aiming time amounts to 3 seconds. The basic AP round can penetrate
256 mm of armor, and the special APCR can pierce 318 mm. The gun’s
one-time damage is 440 points, and the vehicle’s view range is
380m. The protection of the Object 752 is adequate for a
heavy: up to 330 mm of armor at the front of the turret and up to
180 mm at the front of the hull. Yet keep in mind that there’s a
weakly armored oscillating part behind the turret’s frontal plate,
so you better engage your enemies at mid-range. Keeping the
distance between your opponents and yourself is not a problem with
a power-to-weight ratio of 17.4 hp per tonne and a top speed of 50
km/h. A gun depression of -8 degrees lets you use terrain folds to
your advantage. The Object 752 combines the aggressiveness of
the Soviets with the cautiousness of the French. The dynamics
allows it to take advantageous positions first, and its firepower
lets it dish out lots of damage over a short period of time. Still
the tank’s operator should think beforehand of a place to wait out
the reload time (while covering the weakly armored parts). The key
to efficient play on this tank is reacting quickly to changes in
the tactical environment, while making use of the vehicle’s strong
sides. SCREENSHOTS: 

If you're curious about the history of this vehicle, one of
our Community Contributors, Harkonnen, wrote an excellent and informative article that's up on his
website, thedailybounce.net[ST] Obj 752














