[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
Дата: 21.06.2019 19:40:48
DomoSapien: Tankers, we've got details to share about the Frontline and Ranked
reward vehicles!
As a reminder, we are committed to making sure that players in NA have an opportunity to earn the Kampfpanzer 50 t and all the corresponding rewards for Ranked Battles. This hasn't changed, and we hope to have more information in that regard very soon™ Frontline - AE Phase I
The main prize of the Frontline
mode, the AE Phase I, is about to enter its Supertest. Looking
at this Tier IX American heavy, you’ll immediately notice its
distinguishing feature: the segmented tracks. Like the T95 tank
destroyer, this tank has four caterpillars, with two on each side.
Unlike ‘The Doom Turtle’, the tracks on every side of the AE Phase
I are set in a consecutive (and not in a parallel) order. This
peculiarity doesn’t change the game mechanics: when a single track
segment is destroyed, the tank is stalled. Now for the
protection. The upper glacis plate of the AE Phase I is sloped much
and has a thickness of 120 mm. The turret’s frontal armor is
outstanding (up to 292 mm), with the commander’s cupola being the
single—and small—vulnerable spot. The gun’s excellent depression
angle of -10 degrees allows to obscure the cupola from enemies’
sight for most of the time. The side armor is decent, too (from 88
mm to 100 mm). The mobility corresponds to the vehicle’s class. A
top speed of 35 km/m and a specific power of 16.1 hp per ton are
enough for the AE Phase I to keep up with other heavies while in
combat. Finally, let’s take a look at the 120mm gun. Its
stabilization isn’t anything special, and neither is the accuracy
(the dispersion is 0.38 m per 100 m). The rate of fire is average
(4.8 shots per minute) as is the alpha strike of 400 points. Yet
the armor penetration is majestic: 258 mm with the standard AP
shell and 340 mm with the special HEAT shell, empowering you with
an ability to pierce the protection of any foe, from every side.The
AE Phase I comes with two nice quirks. The first is the status of
an event vehicle, freeing you from the necessity to retrain an
experienced Crew you assign to this tank. The second is a novel
mechanic: a built-in Large Repair Kit consumable. In battle, it
works just like a regular one but once the fight is over and you’re
in the Garage, you don’t have to purchase a new one as the built-in
Large Repair Kit replenishes automatically. The AE Phase I was
designed for close quarters combat. With excellent frontal armor,
great gun depression, high armor penetration with both basic and
special rounds, and agreeable mobility it can emerge victorious
from any brawl. Ranked Battles - Kampfpanzer 50 t
Today we’re starting the Supertest for
the vehicle a lot of you have been waiting for a long time: the
Kampfpanzer 50 t, aka the main Ranked Battles mode
reward. This Tier IX German medium tank carries a 105-mm
Rheinmetall V1 gun. Among the strong sides of the latter
are:Accuracy (the dispersion is 0.33 m per 100 m) Armor penetration
(268 mm with the basic APCR round and 310 mm with the special HEAT
round) Aiming time (2 seconds) View range (400 m)The gun’s single
shot damage is 320 points, and it may seem not much at first sight.
Yet good stabilization, a barrel depression of -8 degrees, and high
armor penetration make the 50 t an efficient fighter at any
distance, able to damage every opponent. The Kampfpanzer 50 t
also has decent survivability. It possesses 1,750 hit points, a 120
mm thick upper glacis plate sloped at an impressive angle and bears
up to 250 mm of armor at the front of its turret. Still there’s a
couple of weak points, namely the gunner’s sights and the machine
gun cupola at the rear. Also, the side armor is pretty thin (just
40 mm) so angling this tank’s hull is not recommended. Less
armor means more mobility. The Kampfpanzer 50 t can boast a top
speed of 60 km/h and a specific power of 18 hp per ton. This German
can reach a key position on a map fast, provide fire support for an
attack from there, and then return to the base just in time to
defend it (if needed).A nice feature of this tank is its status of
an event vehicle: you may place any suitable Crew in it, without
the need to retrain. The Kampfpanzer 50 t is a medium/heavy
tank hybrid combining the best of both worlds (and paying very
little for that). Good mobility, a gun allowing for comfortable
play, an armor which is exquisite for a medium—these are the strong
sides or this German newcomer. Still, the strongest side of
the 50t are not the stats; it’s YOU—the veteran player hardened by
the Ranked Battles. SCREENSHOTS 







That's it for now! Good
luck on the battlefield.
As a reminder, we are committed to making sure that players in NA have an opportunity to earn the Kampfpanzer 50 t and all the corresponding rewards for Ranked Battles. This hasn't changed, and we hope to have more information in that regard very soon™ Frontline - AE Phase I
The main prize of the Frontline
mode, the AE Phase I, is about to enter its Supertest. Looking
at this Tier IX American heavy, you’ll immediately notice its
distinguishing feature: the segmented tracks. Like the T95 tank
destroyer, this tank has four caterpillars, with two on each side.
Unlike ‘The Doom Turtle’, the tracks on every side of the AE Phase
I are set in a consecutive (and not in a parallel) order. This
peculiarity doesn’t change the game mechanics: when a single track
segment is destroyed, the tank is stalled. Now for the
protection. The upper glacis plate of the AE Phase I is sloped much
and has a thickness of 120 mm. The turret’s frontal armor is
outstanding (up to 292 mm), with the commander’s cupola being the
single—and small—vulnerable spot. The gun’s excellent depression
angle of -10 degrees allows to obscure the cupola from enemies’
sight for most of the time. The side armor is decent, too (from 88
mm to 100 mm). The mobility corresponds to the vehicle’s class. A
top speed of 35 km/m and a specific power of 16.1 hp per ton are
enough for the AE Phase I to keep up with other heavies while in
combat. Finally, let’s take a look at the 120mm gun. Its
stabilization isn’t anything special, and neither is the accuracy
(the dispersion is 0.38 m per 100 m). The rate of fire is average
(4.8 shots per minute) as is the alpha strike of 400 points. Yet
the armor penetration is majestic: 258 mm with the standard AP
shell and 340 mm with the special HEAT shell, empowering you with
an ability to pierce the protection of any foe, from every side.The
AE Phase I comes with two nice quirks. The first is the status of
an event vehicle, freeing you from the necessity to retrain an
experienced Crew you assign to this tank. The second is a novel
mechanic: a built-in Large Repair Kit consumable. In battle, it
works just like a regular one but once the fight is over and you’re
in the Garage, you don’t have to purchase a new one as the built-in
Large Repair Kit replenishes automatically. The AE Phase I was
designed for close quarters combat. With excellent frontal armor,
great gun depression, high armor penetration with both basic and
special rounds, and agreeable mobility it can emerge victorious
from any brawl. Ranked Battles - Kampfpanzer 50 t
Today we’re starting the Supertest for
the vehicle a lot of you have been waiting for a long time: the
Kampfpanzer 50 t, aka the main Ranked Battles mode
reward. This Tier IX German medium tank carries a 105-mm
Rheinmetall V1 gun. Among the strong sides of the latter
are:Accuracy (the dispersion is 0.33 m per 100 m) Armor penetration
(268 mm with the basic APCR round and 310 mm with the special HEAT
round) Aiming time (2 seconds) View range (400 m)The gun’s single
shot damage is 320 points, and it may seem not much at first sight.
Yet good stabilization, a barrel depression of -8 degrees, and high
armor penetration make the 50 t an efficient fighter at any
distance, able to damage every opponent. The Kampfpanzer 50 t
also has decent survivability. It possesses 1,750 hit points, a 120
mm thick upper glacis plate sloped at an impressive angle and bears
up to 250 mm of armor at the front of its turret. Still there’s a
couple of weak points, namely the gunner’s sights and the machine
gun cupola at the rear. Also, the side armor is pretty thin (just
40 mm) so angling this tank’s hull is not recommended. Less
armor means more mobility. The Kampfpanzer 50 t can boast a top
speed of 60 km/h and a specific power of 18 hp per ton. This German
can reach a key position on a map fast, provide fire support for an
attack from there, and then return to the base just in time to
defend it (if needed).A nice feature of this tank is its status of
an event vehicle: you may place any suitable Crew in it, without
the need to retrain. The Kampfpanzer 50 t is a medium/heavy
tank hybrid combining the best of both worlds (and paying very
little for that). Good mobility, a gun allowing for comfortable
play, an armor which is exquisite for a medium—these are the strong
sides or this German newcomer. Still, the strongest side of
the 50t are not the stats; it’s YOU—the veteran player hardened by
the Ranked Battles. SCREENSHOTS 







That's it for now! Good
luck on the battlefield.[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards














