Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Rofl-Stomps. Are They Good for the Game?

Дата: 30.08.2021 04:13:20
View PostManiac57c, on Aug 29 2021 - 23:54, said: Dismiss me all you like. Mercy rolls are very real and every player in the game more than a week has seen it. Denying they happen simply makes you look like a shill  

DeviouslyCursed:  I was addressing the "more low rolls than high" part, not the mercy rolls. If by mercy rolls you mean just low rolls or bounces in general, I'm going to say "BS." If you mean the tank would have been destroyed, but it was close so the game rolled a saving throw and if it passed, the tank stays alive with 1 hp, that's a different thing. I was trying to keep track of the "1 hp left" times versus other numbers from 2-9, but I ran into an issue of simply noticing "1" more than the others when I was trying to keep track. 1 hp tanks stand out. 2-9 not as much. So while I was recording more "1 hp left" occurrences, I can't say for certain if it was just me missing the other numbers. This of course has to happen in mid to top tier. Low dmg auto guns in tiers 1-3 would throw it off. But when you have guns that do 300+ damage, having 1, 2, 3, 4, 5, 6, 7, 8, and 9 hp left should all at the same frequency. I don't know of an easy way to check it unless there was data on damage for each shot somewhere. You can simply exclude HE, then see which numbers occur more often under 10, if any. If 1 damage kill shots are a lot more frequent than the other numbers up to 9, then that would indicate 1 hp left is occurring more often than random chance would allow, and would basically prove a "mercy save" system was in place. Now, that's still not giving any player an advantage, because if that was in effect, we'd all have that chance for it to work for us, and against us.

Реклама | Adv