Дата: 13.08.2021 17:40:54
Griffon458, on Aug 13 2021 - 08:40, said: Since recent update one thing is pretty much common every single
battle since then ..? there seems to be no more combat ? every
single battle is predetermined before the battle even starts every
battle is a landslide victory for 1 team there are no more close
calls there is only a 15 to 3 or 5 victory and you either end up on
the predetermined victory side or losing side because apparently
wargaming will not let players actually AIM anymore as aiming
doesn't count for anything in a game that decides if you hit or
miss and player skill has absolutely nothing do do with hit or miss
simply credit card payments ... you spend more money you magically
get "gud" all of a sudden.. this is no longer a play to win game
its a pay to play game as pretty much pointless logging in simply
to feed other peoples progress. And the people that will chime in
the quickest on this are the professional pay to win players that
have not a clue that they are not even playing the same game as the
rest of us. They need to get a hard dose of reality and log in to a
FTP account. simply ask quickie baby if his FTP account has the
same god level of luck that his contributor account has ... wait my
bad he has spoken yet again against crew 2.0 so his luck will have
gone major south in his contributor account if it isn't banned for
speaking the truth
DeviouslyCursed:
stryker105mm, on Aug 13 2021 - 10:40, said: maybe players are tired of wg always bring op tanks into the game,
player that are using all prem ammo, MM that is always one sided,
maps that are not good, Wg never fixing this game, from recent lag
issues, and never addressing the real issues in the game that the
90% of the players always want to be changed, like the above and
the trash ebrs
DeviouslyCursed:
1ST_AD_Abrams, on Aug 13 2021 - 10:56, said: Finally a post where someone is telling what the state of the game
is. Yes it is a blowout in 1 direction majority of the
time. Even when I put in a very good fight the team will
still lose. I can't get past my current WR when WG has you on
the losing team all the time (well almost). It goes like this
in most games, my tier, one tier above and another tier
above. The higher tier are usually Czech tanks in groups of 3
or even 5. The team I am on, our higher tier tanks seemed to
always fail until eventually all that is left are the lowest tier
tanks against +1 or +2 tier. You have all read my post (with
regret) about how the mm system is the left hand of satan and the
rng, his right. Aiming does not assure hits. I always
to ensure a proper hit, will come to a stop, wait for aiming circle
to complete then fire. Yet even my prem shells sometimes miss
a tank that is fully inside my dispersion circle. The higher
the tier difference the more difficult it becomes to where either
the enemy tank coming head on is all but protected in its front and
even tracking them is impossible as you aim for them and what shots
do hit like as people say to do (flank em) you get only crit
damage. Which when you do about 1/3 to 1/4 their damage every
shot that doesn't damage them increases the chances that you will
die as they will fire with no care in mind and hit your tank for a
big chunk of hp's (sadly WG didn't do the numbers to see the
problem) and then it is over. The post above mine is yet
another example. Many use prem shells since the 2 tier
difference is only way to have more space on an enemy tank to hit
and get some damage on them. Don't say the tired old solution
of the challenge, finding that tiny spot where they are vulnerable
or you should flank them. If you noticed some parts of maps
flanking is almost impossible as you would near to actually drive
by them, scraping some paint and then hopefully they can't turn
their turret fast enough to get you and there hopefully no one else
on his team that can fire at your rear. Now a new tactic I
am seeing is prem light tanks getting into the rear and taking pot
shots at any tanks rear, why this is happening now is beyond what I
know but now it isn't safe when you start leaving your base and
begin to focus on the other team and its tanks coming towards you
and then you start taking damage and low and behold a light
tank. WG once again could not care less about fixing the LT
problems as it is a source of cash cow disease, why anger the
wallets of light tankers when you have tanks to sell them with even
more speed, power, lower profile, etc. So OP is posting what
many fail to see or ignore as they have invested time and money in
the game or they fear WG. 1 or 2 Things I might be
questionable on agreeing with but at last someone else speaks and
immediately the fan boys come to the rescue for WG.
DeviouslyCursed: It's like all the ignorant baddies collectively cried out at
the same time.