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Magic Fix for WoT

Дата: 21.07.2021 04:27:12
View PostManiac57c, on Jul 21 2021 - 02:11, said: Personally, first thing I'd remove would be ALL the recent HE changes, arty nerfs and this screw 2 garbage. EBR's and the entire clowncar line would be removed next.  Then I'd roll RNG back to +-15% and publish all secret "soft stats". Make about 20 100% NEW maps. Maps with actual terrain, instead of carefully designed shooting galleries with every angle predetermined. Use actual maps of actual locations with historic significance for special events. Reward tanks would no longer be eligible for anything besides clan wars. Frontline would be a regular mode you could choose when you like. Limit arty to 2 per team and no more than ONE M44 or Leafblower per team. Remove stun mechanic. Bring back the original arty tracers and ammo choices Limit -2 matches to no more than 2 in a row regardless if you switch tanks or not.   This are just a few things I would implement if I had magical WG powers. What would you do?  

DeviouslyCursed:  I wanted to hate on you and call you a trash complainer, but I actually agree with many of your suggestions, so +1. I would add "Remove the Japanese heavies" they just don't fit in, they look weird. They were neat as a gimmick, but come on, a tank that is 3 times the size of everything else on the battlefield? Just get rid of them too.

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