Why do Some Argue Against Skill Based MM?
Дата: 30.05.2021 19:55:00
Mojo_Riesing, on May 30 2021 - 17:11, said: I do accept many of the reasons why skills based MM would
PROBABLY not work, enough at least that coupled with Wargamings
clear stance on it, that it is not going to happen. I
do think there may be options but frankly it's increasingly
not worth the fight for. I think the solutions to the frustrations
many consumers of this game have lie elsewhere. There are some really bad arguments though for example this one: "Currently, you do win based on how well you play" Well, that's just not true, not always. I'm always suspicious when folks talk as if absolutes were reality and they usually are not. We ALL i'm sure have had great games with "good" play that don't give our side the "win" and in fact we lose. Yes, i know Neato (and others) are talking about long term cumulative results. That might be so, but frankly that's not how most people live, it's not how most view the game, or any game. Mostly the folks who'd agree, do so because they have statistical evidence of their "skill"....even if they had to re-roll an account to get them. Which most players aren't going to do.
DeviouslyCursed: How most people live and how most people view the game is
irrelevant. What you just said is "people don't want reality" which
may be true, but reality doesn't care what they want. Everyone has
statistical evidence of their skill, most of them just don't like
what they see.
Mojo_Riesing, on May 30 2021 - 17:11, said: To say "Skill balance is essentially a mathematical and
statistical process" is only part of the story. Over time all
things may balance out, but that obscures the reality of day to
day, match to match instances that themselves are out of
balance. The statistical basis that would be used is
completely contextual to the dynamics of an inherently unbalanced
game mode. In fact, setting aside win ratio, it's pretty clear that
simply playing higher tiers where the numerical tag assigned to
"damage" is inherently higher will give any player higher "numbers"
without changes in skill. Simply put, bad data leads to bad
statistics or as they say in IT..."Garbage In, Garbage Out"DeviouslyCursed: You last point is only valid if you remove win rate. Since no
one does, the garbage in garbage out is false. Higher tiers are the
proving grounds. Doesn't matter how well you seal club or had
awesome you think you are. If you can't cut it at tier 10, you are
not a good player.
Why do Some Argue Against Skill Based MM?














