Win Rate should be Wins/(Wins + Losses)
Дата: 09.05.2021 19:18:21


DeviouslyCursed: Please explain how a 120hz monitor provides any kind
of a game advantage over a 60hz monitor. What could I be
possibly missing in those extra frames per second?
When it comes to FPS games, all flat screens are inferior to
CRT monitors. The draw time just isn't there. I'd still have one if
they still made them. My old one died a long time ago. When I
played CoD, I'd jump through a door, look at both corners (180
degrees apart) in an instant while in the air, and them kill anyone
waiting. Sometimes two players, one hiding in each corner. They'd
always ask how you can do something like that without an aimbot. My
response was always "you have a flat screen monitor, don't
you?" I'm not sure what the refresh rates of the monitors
themselves are (probably 60 for CRTs), but regardless of what the
monitor refreshes at, there is a noticeable difference between 60
FPS, 120 FPS, and 200 FPS. You want the highest you can get, BUT if
the game is optimized for certain FPS (like the original CoD was)
you want the highest of those FPS sets that you can manage. I think
the one I used was 124, but it was a long time ago so I could be
wrong (I think they were 60, 124, and 333). At the very least, that
setting made you jump just a tad bit higher, and jumping over
railings to staircases was a lot easier. Some jumps were impossible
unless you were capped and solid at those FPS marks (like the roof
of the back spawn building in POW camp).

DeviouslyCursed:
Win Rate should be Wins/(Wins + Losses)