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New way for wargaming to manipulate battle outcome

Дата: 09.05.2021 18:10:16
View PostGriffon458, on May 09 2021 - 10:54, said: In the past wargaming manipulated battle outcome by placing good players on one side with favorable RNG and bad players on other side with either negative RNG or lets face it they are baddies just simple luck of the draw RNG And some times for a laugh wargaming places all blue and purple on one team and all red and orange on another but give the purple team god awful RNG as in they cant hit nuffin ... and end battle is 0-15 seen it happen loads of times and im sure wargaming has been responsible for hundreds of purple players placing their fists through their 240 hz monitors That was then .. and now since update wargaming changed it up a notch with its low tier reprogramming of the bots when facing veteran players they now push you in wolf packs of 3 .. they rarely miss now .. ask all them guys in PZ II J tanks about how they used to drive through bots unscathed and now their armor is all but so so at best .. all other tanks like valentines matildas and PZS35 that used to be well shielded from bots now get eat up by just 1 bot ... yes things have changed for years wargaming has shoved all these dozens upon dozens of tier 4 and under premium crew trainers now they decided that we should be penalized for using them ..

DeviouslyCursed:  Anyone else find it hilarious that this fool is getting owned by bots?

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