Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Win Rate should be Wins/(Wins + Losses)

Дата: 09.05.2021 05:15:28
View PostKorvick, on May 09 2021 - 02:50, said:   1) You get more credence if you just post that account name then   2) Humans may associate important milestones, this does not mean that giving people the impression of how good they actually perform, in a PvP environment, is in any way a good idea.  Giving somebody the false impression that they are good when they actually aren't, is just going to make them worse.  This is NOT a care bear game.  If you suck in any way, you will more likely get killed and lose your team a tank.   3) Sorry if I missed something.  But the reason you want Wins/Losses is so that Draws don't detract from your stats right?  So that they go up a bit higher.  All this means is that people will then play for a draw if it looks like they'll take a loss.  Which is never a good thing.

DeviouslyCursed:  1. Main is Eagle5 2. Most people would assume average is 50%, when it's not. Calculating it this way actually would give a more accurate interpretation of their skill, not less. There are no false impressions at all. Your previous (not serious) suggestion of giving a flat 2% increase would be a false impression. 3. The reason I would like to see it is there seem to be a lot of 48.5-49.xx% players that are frustrated. They are average, but their win rate gives the appearance that they are not. This is the biggest motivator for implementing this change. As far as playing for a draw if it looks like a loss, people already do this. Well, except arty which is usually too busy suiciding. I play super aggressive, so I'm usually not alive at the point where you have to decide on draw vs loss.

Реклама | Adv