dunniteowl, on May 08 2021 - 23:40, said: I think YOU'RE missing the point. The
difference in the way it's tabulated, as I said in my FIRST post on
this RIDICULOUS topic, is that there would NOT be enough of a
difference to make a difference. If you're trying to do this
to make 'people feel better' about their scores, then you're doing
it wrong. If folks want better scores, there is ONE sure
fire way to do that -- step up and take the time to learn more and
get better. You don't think they should purposely let
everyone that can't hit the damn ball get on base in baseball do
you? You don't think everyone is supposed to score a goal in
soccer or football do you? Do you really think they should
all get 'participation' trophies so that they 'feel better' about
their less than average performance, do you? I'll grant you
that in plenty of situations WHEN TRAINING folks how to play, that
giving them chances to do every part of the game WHILE they're
being trained and taught about the game. All that said, you
don't give them awards for learning how. Awards are provided
for folks who EXCEL. That's the way it's supposed to be,
because we all recognize we shouldn't celebrate and encourage
mediocrity. If folks need to 'feel better' about themselves,
a game is NOT THE PLACE for that, regardless of how well or poorly
they play it. In fact, I can respect the talent and skill
necessary for technically good players to do what they do, but that
in no way requires me to stand up and cheer. It's a
game. An unimportant one at that. Nothing important
EVER happens here and nothing short of the badges and statistics
awarded during play should be granted over it. I'm not a
great player. I'm just slightly above average. I don't
ask anyone to do anything to make my situation be better, feel
better or look better. It is what it is and being something
of a realist, I can totally accept my spot on the ladder of skill
in this -- or any other game. I'm here to improve my personal
skill at the game while I'm having fun. If my stats bothered
me, I'd do something about them. Important
concept involved here: *I*, not someone else, not WG, not a
requested change in the game to make it easier for me for whatever
reason, would DO something to make that change. Well, when I
started and played I was a 47/48% player. After a while, I
realized that I wasn't having as much fun and I didn't really like
my stats. But who generated those stats? Me.
Just me. Sure, there are other factors involved in the
overall distribution of me on a curve that involves 29 other people
each game I play, but overall, *I* am the arbiter of my fate and my
stats, just as I am the arbiter of my 'feeling good' about playing
the game. No-one else has this 'obligation' if you could call
it that. This sort of conversation is patently absurd.
If you don't like where you 'stand' on the ladder of skill and
feels, then YOU have to do something about it. No-one else
should have a say or a hand in it. And in the wise
words of Forrest, Forrest Gump, "That's all I have to say about
that." As to the responses to my opinion on grading, those
are EXCEPTIONS to the general rule and you both know it.
Regardless, the primary example of grading is still just as
ridiculous to compare this game as regards being 'good' or
not. Here 50% is considered above average and decently
skilled -- enough to be considered at least 'competent' -- we're
not talking Biomedical Research or becoming a doctor, where you
would expect things to be a bit different. Even so, these are
STILL ridiculous comparisons to a GAME ffs. GL, HF &
HSYBF!
OvO
DeviouslyCursed: This is kind of my point. If everyone improves, you still get
the average player below 50%. I just think the average player
should be right around that mark, not at under it. This is a way to
do that, and also gives a way for the average player to actually
feel like they are at the average. Currently to get to 50%, you
have to be ABOVE average. Or seal club, or stat pad, whatever.
So I guess there's ways, but I still think you lose nothing gain
something by changing it.