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Why do Some Argue Against Skill Based MM?

Дата: 05.04.2021 20:20:06
View PostNeatoMan, on Apr 05 2021 - 02:50, said: You don't need divisions for each color group.  Two divisions would go a long way

DeviouslyCursed:  It won't solve the problem though, especially in the upper division. The difference between the best purples and the lowest... what?... greens? ... is huge.  I don't think there's enough blue+purple to make it work, so you'd have to include greens at least. Then there's the issue of "what if you are on the edge of the 2 divisions?" On one side you get to be top dog, bump up too far and you get hosed by being bottom. There would be an incentive to just throw games until you're back to being top dog in the bottom division again. One solution would be for MM to pick a rating for the match, and allow players to enter based on a threshold or range. No divisions, but you generally never play against players outside a certain range. However, I still think there's not enough upper players in NA, so the upper range would have to be large. So probably doesn't fix the issue. Maybe have a thing where as queue time mounts, the range increases to bring players in to fill the slots.

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