Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

"No Compensation for unplayable services"

Дата: 04.06.2011 21:42:51
View PostRake, on Jun 04 2011 - 19:35, said: The problem with that argument is that if it were truly completely WG's fault we wouldn't see only one major source of packet loss in the trace.  L3 is likely passing the buck on their end of things.  That being said, I have yet to see someone from WG address whether their program requires more information transfer, and is thereby more likely to have packet losses or to lead to lag.  My guess is both contribute significantly to this problem, and unless and until one or both of them can admit it AND do something to address it, we the players will be lagging.

ChrisK: Rake, that is correct. And our program doesn't require any additional information transfer - everything is running fine out from our host to the next junction (with whom they have a routing agreement), but not through Level3. The hosting webservers are the same quality, capacity, and configuration as the ones we have set up in Russia hosting over 150,000 concurrent users with little to no lag, so it's definitely not a software leak. We're still working with them, and with Caronet, to get this fixed. Most of the lag is gone for most players, but we do understand about the spikes. I get routed through there myself, and it can be a major pain when a lag spike hits and my FPS drops.
As for the Australian players, sorry mates - it's a long way to our servers from there. We're always looking into expanding though, so keep an ear out for news in that area.

Реклама | Adv