World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Дата: 11.05.2011 18:32:56


ChrisK:
There are several reasons. For one thing, updating a server cluster is no simple task, and updating several at the same time magnifies the headache several times. Additionally, we have to edit for linguistic adaptation, the support team has to be prepped for questions and issues, and a completely separate build has to be created. Finally, we want to make sure there's no "fatal flaw" that kills the game somehow. Look at it this way - we're testing on them so it works for you!
Having said that, we fully expect patch releases to go much more smoothly now than they did in beta, and the time between cluster patches shouldn't be more than a week unless something goes horribly wrong. Like zombies invade the host facility. Or worse, zombies get inside of our tanks!
There are several reasons. For one thing, updating a server cluster is no simple task, and updating several at the same time magnifies the headache several times. Additionally, we have to edit for linguistic adaptation, the support team has to be prepped for questions and issues, and a completely separate build has to be created. Finally, we want to make sure there's no "fatal flaw" that kills the game somehow. Look at it this way - we're testing on them so it works for you!

Having said that, we fully expect patch releases to go much more smoothly now than they did in beta, and the time between cluster patches shouldn't be more than a week unless something goes horribly wrong. Like zombies invade the host facility. Or worse, zombies get inside of our tanks!

World of Tanks v.0.6.4 update: Discussion of preliminary patch notes