8.6 General Changes Feedback
Дата: 31.05.2013 02:17:33
Quote New ContentNew map added, Sacred Valley (Korea)
Encounter Battle mode has been added to the following map: Mines, Lakeville, Redshire.
New birds have been added to Ruinberg and Lakeville
Improved the after-battle statistics report
Hits received' - each shot on players vehicle counts as one hit. All ricochets, screen armor damage and non-penetration shots also counts as hits received.
'Penetrations' - all shots on player, which penetrated armor and dealt damage
'HE damage' - all splash damage dealt to player vehicle
'No damage' - all hits, on player's vehicle, which dealt no damage.Reworked the list of World of Tanks Industry Achievements seen at the login screen
Removed following inscriptions: Popeye, Mickey Mouse, & Betty Boop. All players currently equipped with these inscriptions will receive compensation.
Small improvements made to the Special Battle screen
All new accounts will now receive tier I tanks with 100% crew REBALANCINGGun elevation and depression of the Matilda Black Prince have been improved
Balance changes have been made to the Fjords map. Also one-story wooden houses can now be now destroyed
Balance changes have been made to the Assault Battle mode on Westfield
Re-balancing of premium shells has been performed (the full list of changes will be available later):
Price adjustments have been performed according to the efficiency value, which was calculated for each type of shells taking into account its penetration value and damage
The price for some APCR/ACRP shells has been increased and, for some of them, reduced.
The price for almost all HEAT shells has been increased because they turned out to be cheaper despite the same efficiency as APCR/ACRP shells
Almost all premium HEAT shells remain without any changes except certain HE shell typesRebalancing of HE shells has been performed (the full list of changes will be available later):
Armor penetration of high tier HE shells was decreased
Middle tier HE shells (105-122 mm) armor penetration was significantly decreased
Players who had premium shells that had their characteristics changed were compensated with credits according to the shell’s purchase price VISUALSVK 16.02 Leopard tank model has been significantly improved
Visual models of the following tanks have been improved: Matilda Black Prince, SU-85B, SU-14, T26E4, G.W. Panther, SU-26, Hummel, Е-100 (turret has been moved 10 cm closer to the front), SU-18, Object 212, Т-54, BТ-2, АТ2, Pz.Kpfw. II Ausf. G, Pz.Kpfw. I Ausf. C.
Graphics have been improved on the following maps: Murovanka, Widepark , and Airfield
Visual changes have been made to the Ruinberg map
Reworked animation for base flags TECHNICAL IMPROVEMENTSReworked mechanism that informs players of a memory leak
Added an automatic quality regulation system for tuning special effect depending on resource usage and system performance, which will reduce quality of effects (explosions, smokes and fire) automatically, if fps drop is detected
FIXESCorrections have been made in names of French tanks and their modules
Fixed the low turning speed of some vehicles on bridges
Added small corrections to tutorials
Fixed collision models of small objects
Fixed errors and improved display of dynamic shading effects
Addressed issue with newer driver conflict with World of Tanks client
Encounter Battle mode has been added to the following map: Mines, Lakeville, Redshire.
New birds have been added to Ruinberg and Lakeville
Improved the after-battle statistics report
Hits received' - each shot on players vehicle counts as one hit. All ricochets, screen armor damage and non-penetration shots also counts as hits received.
'Penetrations' - all shots on player, which penetrated armor and dealt damage
'HE damage' - all splash damage dealt to player vehicle
'No damage' - all hits, on player's vehicle, which dealt no damage.Reworked the list of World of Tanks Industry Achievements seen at the login screen
Removed following inscriptions: Popeye, Mickey Mouse, & Betty Boop. All players currently equipped with these inscriptions will receive compensation.
Small improvements made to the Special Battle screen
All new accounts will now receive tier I tanks with 100% crew REBALANCINGGun elevation and depression of the Matilda Black Prince have been improved
Balance changes have been made to the Fjords map. Also one-story wooden houses can now be now destroyed
Balance changes have been made to the Assault Battle mode on Westfield
Re-balancing of premium shells has been performed (the full list of changes will be available later):
Price adjustments have been performed according to the efficiency value, which was calculated for each type of shells taking into account its penetration value and damage
The price for some APCR/ACRP shells has been increased and, for some of them, reduced.
The price for almost all HEAT shells has been increased because they turned out to be cheaper despite the same efficiency as APCR/ACRP shells
Almost all premium HEAT shells remain without any changes except certain HE shell typesRebalancing of HE shells has been performed (the full list of changes will be available later):
Armor penetration of high tier HE shells was decreased
Middle tier HE shells (105-122 mm) armor penetration was significantly decreased
Players who had premium shells that had their characteristics changed were compensated with credits according to the shell’s purchase price VISUALSVK 16.02 Leopard tank model has been significantly improved
Visual models of the following tanks have been improved: Matilda Black Prince, SU-85B, SU-14, T26E4, G.W. Panther, SU-26, Hummel, Е-100 (turret has been moved 10 cm closer to the front), SU-18, Object 212, Т-54, BТ-2, АТ2, Pz.Kpfw. II Ausf. G, Pz.Kpfw. I Ausf. C.
Graphics have been improved on the following maps: Murovanka, Widepark , and Airfield
Visual changes have been made to the Ruinberg map
Reworked animation for base flags TECHNICAL IMPROVEMENTSReworked mechanism that informs players of a memory leak
Added an automatic quality regulation system for tuning special effect depending on resource usage and system performance, which will reduce quality of effects (explosions, smokes and fire) automatically, if fps drop is detected
FIXESCorrections have been made in names of French tanks and their modules
Fixed the low turning speed of some vehicles on bridges
Added small corrections to tutorials
Fixed collision models of small objects
Fixed errors and improved display of dynamic shading effects
Addressed issue with newer driver conflict with World of Tanks client
CatStalker:
8.6 General Changes Feedback














