Дата: 16.05.2018 17:15:22
FrozenKemp, on May 16 2018 - 04:39, said: ... They already said they changed it in preparation for
rebalancing gold rounds. There is no need to theorize.
CabbageMechanic:
FrozenKemp, on May 16 2018 - 04:44, said: About Premium shells Jove: What are you planning to do with
Premium shells? Pankov: In Update 1.0.1., we will discontinue
specifying the cost of Premium shells and consumables in gold! Only
the cost in credits will remain. Why? Some players purchase Premium
shells and consumables for gold. Thus, we cannot suddenly decrease
their characteristics. Moreover, it is even against the law in some
countries. We cannot make changes to property purchased for real
money. Eventually, we have come to the following: we will keep
Premium shells. However, we will stop selling them for gold, wait
until players spend all Premium shells they've purchased for gold
(which will happen quite quickly), and embark on reworking them.
Thus, we will be free to rework these shells and consumables at our
discretion. Jove: How? Pankov: We will carry out tests on the
Sandbox server. Currently, we have three options. The first option
is to remove Premium shells from the game. The second option is to
introduce entirely different type of shells that would feature a
different effect. We are aware that the cost of some Premium shells
in credits is inadequate, since the cost in credits depends on the
cost in gold. Thus, in Update 1.0.1., we stop specifying the cost
in gold, and in the following updates, we will start reworking
Premium shells. The first thing that comes to my mind is changing
(perhaps, decreasing) the cost of shells. These plans also relate
Premium consumables.
http://forum.worldof...-recent-dev-qa/CabbageMechanic: 