3 Superheavies
Дата: 22.12.2010 15:58:01
ARGO: The truth is, it's not all about the superheavies. That is if your
trying to win...I own an IS7+IS4, I have plenty of friends who also
own Mauses and VK Ausf Bs and let me tell you a few painful truths
regarding Heavies from a lot of experience.
1. IS7/Maus/T-30 = All fantastic tanks in all rights but become incredible arty/tank magnets. Becuase of this they cannot be used to their potential in battle because they are the 1st thing BOTH sides consintrate on. I have seen IS7s with so many tanks around them that they are literally unable to move without hitting another making them easy prey. On the other hand I have also seen them left to die when they are in trouble because no one will help them.
2. IS4/Ausf B/T-29 = These are heavies that have a lot more freedom to move around and DO have the ability to be gamechangers because they have enough firepower and enough armour to get the job done.
HOWEVER.....
3. This game in my humble opinion is all about the mediums/arty/TDs ...They do pretty much all the grunt work take the most hits and get the least credit for it. Now I am not at all meaning to dis the superheavies because i would be shooting myself in the foot but let's face it people, When I am rolling in my superheavy it's the mediums/arty/TDs that makes it possible for me to get across a map without getting pawned by other mediums.
One more thing that should be said: I really think if you want to talk Superheavies you should also add ISU-152s and JagTigers into the mix, They too are in my opinion Superheavies for what they do and most times twice as deadly when ignored....
1. IS7/Maus/T-30 = All fantastic tanks in all rights but become incredible arty/tank magnets. Becuase of this they cannot be used to their potential in battle because they are the 1st thing BOTH sides consintrate on. I have seen IS7s with so many tanks around them that they are literally unable to move without hitting another making them easy prey. On the other hand I have also seen them left to die when they are in trouble because no one will help them.
2. IS4/Ausf B/T-29 = These are heavies that have a lot more freedom to move around and DO have the ability to be gamechangers because they have enough firepower and enough armour to get the job done.
HOWEVER.....
3. This game in my humble opinion is all about the mediums/arty/TDs ...They do pretty much all the grunt work take the most hits and get the least credit for it. Now I am not at all meaning to dis the superheavies because i would be shooting myself in the foot but let's face it people, When I am rolling in my superheavy it's the mediums/arty/TDs that makes it possible for me to get across a map without getting pawned by other mediums.
One more thing that should be said: I really think if you want to talk Superheavies you should also add ISU-152s and JagTigers into the mix, They too are in my opinion Superheavies for what they do and most times twice as deadly when ignored....
