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Burning, Needed Or Nuisance?

Дата: 17.12.2010 21:43:19
View Postkhushrenada, on 15 December 2010 - 08:33 PM, said: ok, i started an topic about burning vehicles yesturday (someone didnt liked it and closed it down :P)
so this time i try to be a little more "constructive".
in my opinion catching fire and burning out completely by a luck shoot or a close miss of an arti is just moving me into rage-mode.
how is it possible a fuel tank catches fire by a near miss in front of my tank (KT), when the tanks are inside of the tank and i get not 1 hp dmg by the arti shoot... this means no shrapnells of the shot penetrated my armor.
cause of such things i really started to hate the torching of tanks, cause you just cant do much about it, not even modules are working properly against it. the damage that modules take are just too randomly.
a shoot in the back of my tank that sets me on fire, ok, but i always getting torched by shoots in the front.
someone posted an interesting idea yesturday in my first thread, that i hadnt given much thought until now: reducing the amount of damage the torching can do to a fixed maximum, lets say 20-30% of the max hp of the torched tank.
its a given, that tanks can catch fire, and cause it is in reallity that way, many people want it to happen in this game, too.
20-30% might be not enough for some people, but think about it. if you are getting torched, all your modules will get damaged, so the tank is pretty much crippled, thats a hard penalty already, but you can at least still do something.
in my opinion that would be a much better way to handle the torching.
feel free to vote and state your opinion on that, i really am curious about the outcome ;)

ARGO: Why is the word "remove" so readily used in the forum, If it doesn't suit then it needs to be "removed" AKA dog house noise. I am really starting to hate that word but to make an opinion, A better idea would be to randomize fire damage a bit more so 1 time you may get cooked and another you are hardly singed....Like in real life "fate factor". Anyways like a lot of posters also said fires will happen in tanks.
BTW, As far as "Remove" is concerned, Remember that every change made usually changes something else and sometimes it don't pan out so well.......Something to think about.

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