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What’s Coming in 2019?

Дата: 20.12.2018 12:25:34
View PostCheezix, on 20 December 2018 - 11:20 AM, said:   That sounds a bit unrealistic, since the huge price difference will make the choice always economically impossible for free-to-play players. Even bad players with premium account and boosters can't afford to fire much premium if they desire to play just tier X for a while. How can this choice ever not have something to do with economics if the price is so different? Only if normal and special ammo have the exact same price the choice becomes pure tactical.

vuque:   And that is the point of feedback, feedback is suggesting that as fighting_falcon93's post here explains; :great:  

View Postfighting_falcon93, on 17 December 2018 - 10:02 PM, said:   I meant in the case where you encounter something with thin armor, for example a Grille or an artillery. In that case, depending on your alpha and the targets HP, they can be a 1-shot if you load HE, but a 2-shot if you load AP. Not to mention the situation where an enemy has ~5 HP left, then unless you have very low alpha or the target has very thick armor, using HE is a guaranteed kill, while using AP might result in a bounce. That alone should be enough incentive to switch shell types. Players shouldn't need to think about how to save credits when in battle. That creates an unfair advantage for those that don't need to save credits.   Then I also want to be clear, when I say that all shells should cost the same, I mean basically the same. So a small symbolic cost difference as the one between AP and HE shells is fine, but the difference between standard ammo and premium ammo is waaay to much.

vuque:   ​​

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