Preload Update 1.7.1 Right Now!
Дата: 28.01.2020 11:22:27
Jumping_Turtle, on 27 January 2020 - 04:44 PM, said: Agreed. I would even like to have some WG employees as
commanders. Would be fun to have Eek, Ecchidna, VuquePerrin or Sael
command our tanks.parim1331: Not Parim? #Dissapointed
O_o_HugO, on 27 January 2020 - 04:28 PM, said: hold your comments until you get shot by double-barelled gold
spamm parim1331: Is it, clearly theoretically possible to have a crew with...let's
say 6 skills and since I won't lose the progress I will be left
with an over-skilled crew ...cos max number of skills will be e.g.
4? And I'll be generously given those xps as free xps??? I
don't know how the final shape of the new crew system will look
like, thus it's extremely hard to answer your question. As soon as
we will have more info, we will pass it to you.
bunkermad, on 27 January 2020 - 04:50 PM, said: Why is it that you at WG are always so complacent? Every
CUSTOMER is telling you that they don't like their crews to be
changed or touched, why can't you FOR ONCE admit that you are doing
something wrong and so back off? Why can't you say FOR ONCE
"sorry we had an idea but it is clear that YOU, OUR CUSTOMERS, OUR
LIFELINE, don't like it so, in order not to upset YOU, OUR
CUSTOMERS, we will not go ahead with it due to strong objection."
Why can't you do that for once? Why do you always have to go
ahead with your ::::: changes so stubbornly even when you have 90%
of the playerbase against it? Why do you always have to annoy your
customers? When will you learn how to treat them appropriately?
Just dump this stupid idea about the crews, all you have to
do, if you really must, is add to and expand the existing skills.
Period. Why is such a message so hard to get to you? Why do you
always insist with your changes even when you have all your
customers against them? Can't you see you are losing customers?
parim1331: As you know yourself, the crew system as it is, hasn't been
touched for quite some time already, while the actual game evolved
and progressed, this aspect stayed the same way. Pretty much
for all that time, you never really had much variety when it came
to crews, you always had base must-have perks, and then some more
or less ones that weren't affecting your play style that much.
Because of this, our game designers decided that it's time to try
to upgrade the system, to include more options when choosing your
crews skills etc. More information about this will be shared as
soon as our concept of the change is ready.
aszen1, on 27 January 2020 - 08:21 PM, said: I think its a fair question and would be nice to have some
ansers way before the changes are made. At this moment I have 11
non recruited crew members and with the event there will probable 3
more to come. I dont have the need or the tanks where I want to put
them on. So if i want to keep/keep the progres of them I have to
put them in tanks I dont want them in or I wil be to late when the
changes are made within a short time before release and
besides when they are taken away whats the point of giving
crewmembers with an eventparim1331: As far as I know, there will be plenty of chances to ask
questions. The announcement of the changes will come bit earlier
than the actual release, thus there will be some time for
adjustment.
Ed_x_, on 28 January 2020 - 06:08 AM, said: Why preloading is actually never working when it's announced?parim1331: I will quote myself "The way the preloading works is
that all people who have it enabled, are grouped and then gradually
allowed to download it. This is done to prevent network
overloading."
Cro006, on 28 January 2020 - 09:22 AM, said: WHEN does this update go live? I thought today, but maybe tomorrow?parim1331: If the winds are fair, we should see it in the next couple of
days, of course given that nothing changes.
Preload Update 1.7.1 Right Now!














