Featured Clan: The Specialist Global Tank Academy (SGTA)
Дата: 24.02.2014 16:54:36
iScending: Greetings everyone, To kick off the latest Clan initiative
we had a chat with the The Specialist Global Tank Academy (or
SGTA for short) and you are welcome to read the interview here:
Q1: How, and when, did you create the clan? What was the
motivation behind the creation of your clan? What was the biggest
challenge for you and how did you overcome it? The
Specialist Global Tank Academy (SGTA) was founded on the
6th of May 2012 by a well-known member of the WoT community, Ding
760. It all started from a topic on the official forum, where Ding
thought that the best way of helping new players grasp the
mechanics and techniques necessary to perform well in the game was
to actually create and manage a clan specifically dedicated to this
purpose. SGTA was born! After a few months, Ding stepped down from
being the commander of the clan and acted in the forums as well as
various other forms of the meta-game as the representative of SGTA.
Command was relegated to a seasoned clan commander,
EUROBrit, who together with Vallu01 and Wasp_RA as deputy
commanders, were running SGTA on a day to day basis. Today, Wasp_RA
is commanding the second branch of SGTA, whereas Vallu01 is the
commander of the whole of SGTA. From the very beginning SGTA
was a clan open to all and we are all working hard into keeping it
that way. The biggest challenge arose from the success of the clan,
when the 100 member limit of the clan was reached, and applications
for new members where piling up every week.
The decision was taken to launch a second SGTA clan, as a
mirror of the first, in order to create the enough space for
everyone that wished to join. This did resolve the space issues,
but the staff paid a dear price as it was way overstretched while
trying to cope with the increased demand. Today, things have
become much more structured and professional,
and has started to resemble work on a massive
scale, rather than the bunch of friends that it used to be,
which was fine for 80-100 members, but beyond that this model did
not seem to work anymore. Fortunately, many people have put
a lot of time and effort into this endeavour, and this transition
has now been completed successfully. Rationalising and further
organizing the curriculum, as well as hosting our clan activity in
a new website (many thanks to IronClaw for that) optimized and
fitted with tools specific for clan management, made this a lot
easier for us. Q2: How do you go about running your clan?
How did you create the organizational structure and what are the
key parts of this structure? Initially the clan structure
was very simple. There were the commanding officers of the clan
(namely Ding760, EUROBrit, Vallu01 and Wasp_RA), the instructors
and the students. Classes were not really planned beforehand and
they were either made on demand, or on the initiative of each
individual instructor. Nevertheless, the clan was
always and still is run “democratically”. Decisions are still
discussed and taken in regularly held staff meetings, where all the
staff members are present and have an equal voice.
Today things
have changed a bit. The clan structure is a bit more
complex now, as SGTA activities have since grown significantly:
·
Commander of SGTA · Right
below there are three deputy commanders: EUROBrit (former
commander), Wasp_RA (commander of
SGTA2) and BehemothNL (link
between students and staff)
· Instructors of the
Academy · Academy staff
(Admissions Officer, Clan representatives, Lead Guides, webmaster,)
· Academy guides
(experienced students that introduce all newcomers on the
functioning and social aspects of SGTA)
· The Students The
main characteristic of the clan is that all of this structure is
vertically permeable, and only applies during the tuition or any
other official SGTA activity. Outside of official SGTA activity,
there is no distinction or segregation, and from day one, any
student can find himself platooning with instructors, or even the
commanders of the clan for that matter. Everyone is here to learn,
and we were all newbies one day, and glad and grateful that
better players were willing to play with us and teach us a couple
of things. We have not forgotten this and we do the same now.
Q3: Do you have an objective as a clan and did you achieve
this objective? (If you did, what did you do to achieve this/
if you didn’t, what are you doing to achieve this?) Our
objective is not quite achievable, since it is
more idealistic than quantifiable. Our
objective is to help as many people as possible to become
better players and thus enjoy the game more. Our main
challenge now is to provide quality tuition for the largest
possible number of students, without compromising on quality. After
the clan restructuring, we are now seeking to expand our pool
of instructors, and we are working towards finding the necessary
resources in order to do so. Indeed being an instructor in
SGTA takes a particular mindset and willingness to help people and
sharing your knowledge and experience with others. While there
are people that are willing to do this, they may be unaware of our
initiative, hence our efforts to increase the exposure of SGTA.
Q4: How often do you organize training's and what is the
focus point of them? What are you aiming to achieve with your
trainings? Training in SGTA is an ongoing process. There are
many ways a student can train in SGTA. We usually hold two to four
classes per week as far as basics and techniques are
concerned. We also hold Team Battle/Tanks
Company sessions twice a week for the students to participate
in. We also hold pre-arranged dedicated platoon sessions with
students and provide them with feedback after every battle.
In our forums, we
have gathered a considerable database of guides, links and various
other resources available to all our students to research on their
own time. We also have a dedicated section on the forums where
students can upload their replays and get feedback from
instructors or other members of SGTA. There is also the possibility
for students to have their replay uploaded and analysed on YouTube
for further reference, if they so wish. SGTA, as its
name suggests is an Academy, it is not a school. As much as we
monitor class attendance, the general idea is to provide to the
students as much material as we can, and it is more or less up to
them how much they are going to benefit from it. After all,
different people have different needs and different goals in the
game. Some want to join competitive clans and have a lot of time to
put in the game, while others may have very limited time and only
want to get better at it. As far as our curriculum is
concerned it is structured as follows:
· Basics : The
Basics cover an introduction to all tank types available and how
they should be played, Camouflage and spotting mechanics, Shooting,
artillery safety, game types, optimal ingame settings and crew
skills and consumables. The aim of the Basic course is to
familiarise the students with the basic mechanics of the game. This
also serves as a foundation for the techniques.
· Techniques: This
section focuses on the many different techniques you
can use during the battle, such as Angling and
Sidescraping, Close Combat, Peek-a-Boo, Circling and
Counter-circling, Terrain Usage and how to play against
Autoloaders. The techniques are taught once the basics are
mastered, and after this section is complete a student is usually
ready to cope well in most random battles.
· Teamskills and
Situational Awareness: In this section we teach techniques and
tactics in order to give students a perspective of the battle not
only from their own vehicle, but also of their surroundings in all
situations. These skills will come in handy both in random battles
with platoons, as well as in team based game modes (Clan Wars, Team
Battles and Tank Companies). The main focus here is for students to
understand the differences between the random game mode mindset and
playstyle, and the team modes' playstyle and game flow. This
is the most advanced section of our curriculum, and once mastered,
a student is competent in team game modes, as well as more
proficient in randoms as he will inevitably adopt a more “heads-up”
style of play.
· Map
Tours: Every map is different and unique and
that's why SGTA offers detailed map
tours, showing useful spots and positions to the
students. These are optional, but very useful, especially
after a new map has been introduced. What we are aiming to
achieve through our training is turning average and below average
players to competent ones, both in random battles as well as in
organised teamplay. In any case, once a student enters and
graduates from SGTA, you can be sure that he will always contribute
towards his team’s victory be it in randoms or organised teamplay.
Q5: How do you make your tactics for each map
/ (province in Clan Wars)? What are the key points you keep in
mind when making the tactics? One of our goals in SGTA is to
teach to its students the principles of teamplay. Initially, with
our map tours we are giving students a general idea of where to
position themselves in each tank type, in order to make the most of
each available position on the map. Once this is understood, most
of the tactics are laid out by our instructors and Field
Commanders, with one principle in mind: there is not one single
failsafe tactic for any given map, and there is no tactic that
cannot be countered by a competent FC. What we also try
to pass on to our students is that a battle plan is not
engraved in stone, adapting is as important as preparing.
Given that most of our students have not yet reached Tier X
vehicles in the game, we do not participate in Clan Wars. It would
be rather pointless too, since we cannot be a competitive clan.
This is not our mission. Nevertheless, we can prepare someone to
join a competitive clan. However, the Clan War campaigns that where
implemented for lower Tiers a while ago was a good
opportunity for our students to experience Clan War battles and
their particularities. Q6: Diplomacy! What are your opinions
on this? Is your clan on the side of one hand washes the other or
is it more a "lone wolf” clan? We are not closely
affiliated with any other clan as our students have diverging
aspirations as to what they are willing to do after their
graduation. However what we are doing here serves the whole game,
as well as the more competitive clans. Therefore, I would not
qualify our clan as a “lone wolf”, but rather on the side of one
hand washes all the others. Indeed, as the game progresses,
there is an increasingly growing gap between very experienced and
elite players and newcomers. We serve as a bridge between
these two, as we offer the possibility for average and
inexperienced players to benefit from our experience and receive
high quality training, which they would never receive from one of
the elite clans, since they would only fulfil their increasingly
stricter criteria very late in the game. Q7: What are the
main points for you when it comes to diplomacy? Do you plan our
diplomatic endeavors short team or do you have long term goals for
diplomatic alliances? I am guessing that this question
applies more to clans active in CWs, but I will still try to
provide an answer from the SGTA perspective. The main interaction
we have with other clans is through our graduates. We are not
considering affiliating ourselves with a competitive clan in order
to prepare players for them as this would hinder our independence
and inevitably will turn us into a selective clan, which would be
against our core philosophy. However, we have graduates that
have joined more competitive clans that are either still
keeping in touch with the clan, or directly involved in
it, as external instructors. The main focus of our diplomacy is to
cooperate with players or clans that are willing to contribute to
the improvement of the playerbase in general and our
students in particular. Q8: How are you overcoming
internal clan problems such as disagreements and problems between
members? Are some of your players more important than the rest of
the clan or is everyone equal and responsible for their own
actions? While we all share the same philosophy,
disagreements from time to time are inevitable. Our method of
dealing with this is through discussion. We regularly hold staff
meetings, where all issues are debated. Most of the decision making
is unanimous, but there are times we do not reach a consensus. In
these cases we follow the opinion of the majority, while trying to
find ways of integrating any concerns or reservations the minority
might have into the decision taken. We rarely, if not at all, use
hierarchy only as a decision making tool, we are what one might
call a “democratic” clan. We have also created channels with
our students, as well as promoting the principle of no hierarchy
whatsoever outside classrooms. As a member of SGTA, your
platoonmate can be anyone you enjoy playing with,
including your instructors. Another channel of
communications is our forums(link). There is room there for
any member of SGTA to express his views and opinions, and not one
post goes unnoticed or unanswered by the staff. If the issue raised
is a serious one, we often include it in our next staff meeting
and discuss about it. All clan decisions and policies are
announced in the forums and are open to critique and debate by
everyone. We consider that every member of SGTA is
representing the clan in all aspects of the game. Therefore they
should keep up the clan’s good reputation. They will
have to treat their fellow-students, their instructors and all
other players they encounter ingame or in forums or in any other
game-related activity with respect. We have a zero tolerance policy
towards bullying, insulting of other players, provocative attitude,
racism or any other type of abuse. Q9: How dedicated are you
to being a successful clan and what kind of sacrifices did you have
to make? Is responsibility shared equally among clan members?
Dedication is a prerequisite in order for SGTA to work.
Indeed, there is a lot of effort the staff is putting in the clan,
for little to no reward, other than the satisfaction of helping
others. The instructors at SGTA are not giving only of their time
to their clan. Let’s face it, most of these guys could very easily
be part of a competitive clan, only platooning with players of
their own or better level. Therefore the instructors are giving
away part of their stats, w/r and any other vanity indicator out
there. In other words, they are sacrificing a small part of their
success in order for others to be more successful, and only for
this they have my respect and recognition. SGTA is all about
giving; therefore we all used to making sacrifices. For us it all
comes with the job and we accept it. That been said, myself and all
the members of staff are trying to find ways to reward all
contributing to the clan for what they do, because quite frankly
they deserve it. Q10: What are you doing to keep the
morale in the clan high and what is more important for you; having
fun or being successful? The morale in SGTA can only be
high, as long as we keep doing what we do. Our more relaxed core
mentality does not put unnecessary pressure on people, since
everyone is learning at his own pace. We do not demand results, all
we ask for is a minimum of commitment and participation. After all,
our members are here to receive what is offered to them and make
the most of it for themselves. Another point that keeps morale up
is the fact that all of our decision making process is based on one
principle: the benefit of the students. In SGTA we
cannot conceive someone playing the game without having fun. Being
successful is a positive thing, but it cannot be above having fun.
Q11: Finally, what do you suggest for new clans to be
successful?In your opinion, what is the key to a clan becoming
successful? There is no "recipe" for a successful clan,
since each clan defines success in a different way. I think before
you launch a clan you must clearly define your goals and take it
one step at a time. The first question to ask yourself
is "what do you want your clan to become?". Once you
have your goals set, in order to be successful, the
key is to enjoy what you do. The next step is to
find dedicated players who share this vision with
you and are willing to invest a lot of time and
energy into what will become your common project.
---- From us here at Wargaming we thank you for
taking the time to give us all an insight into structure of your
clan! Hopefully others can learn something new and use it to great
advantage!
Featured Clan: The Specialist Global Tank Academy (SGTA)