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Quick questions - Quick answers

Дата: 07.10.2019 18:35:39
View PostValkyrionX, on 07 October 2019 - 08:24 AM, said: I have a couple of questions to ask you, hoping for your answers.     -If I'm not mistaken, I read a few weeks ago that the WG is working on an update to the Encore graphics engine.
Do any of you have more details on this ?     -Why does WoT in 2019 still use Direcxt 9.0c , why is DirectX 12 not implemented ? When will we be able to choose via the game launcher which DirectX to use as it is possible to do in other games through the launcher ?     -Does anyone have news of Vulkan development for WoT to replace DirectX in the future ?     -Even if it has no real performance advantage , why does WoT not have the executable [.exe] file of the game even in 64bit version like the cousin WoWS ?     -The WG after so many years of service has never released a basic editor for the creation of maps of the community , why this thing has never been done ?     -Why after the so exponential increase in rented tanks for limited time in the players' accounts are they not available to be purchased for gold via the client ?     -When will a tool for streamers be implemented directly in the game settings to avoid using external programs ?     -Will it ever be possible to have a sound equalizer and a setting in the audio pannel to choose the bit depth of the sounds?     -For the quality of the graphic engine will it ever be possible to have settings that go over 100% of the 3D render as many other games allow to increase the quality with each resolution up to 200% ?     -Will it ever be possible, after so many years, to have a setting that allows you to remove the annoying noise of the minimap ping that has no usefulness?     -When will the ray-tracing function developed by WG and compatible with non-RTX graphics cards be implemented?     -Is the Wg working to try to contain the size of the game client? We are now reaching about 50GB of physical disk space occupied by the game.     -When will we have a special game mode for Tier X vehicles again like in the past with Rampage mode?     -Why does Wg no longer allow minor clans to participate in CWs on the global map by reviving the CWs tier 6? Everyone has the right to participate !       -Why the reward tier 8 vehicles of the old CWs dont receive a buff ? And why are they not being offered again as reward vehicles for the CWs?     -Regarding the FL mode, WG talked about alternative modes to that of attack / defense that we currently see in play.
When will we see an assault mode for this game mode? Are more maps in development for this game mode?            

eekeeboo: I can't answer all of these because some answers are more complex than others, some have been answered on Reddit previous in the Q&A and AMA for which you should be aware :) May I suggest you ensure you ask some of the questions there when there is next a Q&A and AMA?  1) Updates will come more in the future, but the least of which was announced with the ray-tracing update and the updated version that allows you to test the performance of your machine with the updates. 2) Choices like this are always taken with... how much of your player base uses what, is there a shift required, is it necessary and a good choice to invest the resources in such a shift or would it be better to focus on other aspects of the development and updates. This will need to be clarified but this is the answer given to questions like this in the past. 3) I have not heard of any such news and I don't know of any such focus. 4) Mostly because WoWS was developed and made using entirely new development and people were used to rubbing x64. There will still be many players with poor PCs who would perhaps now be able to run it or it would further increase demands where Tanks has always been easy to run, easy to use and quick to get in:) Again, will need to be checked, but the answer I remember given to this in the past, with answer from above on development resources and necessity. 5) Most games that do this, planned to do it from the start. This was always said to never happen in WoT and map balance is part of the game balance and tank balance as a whole and player created maps would and could lead to a whole myriad of other issues that complicate way further, including the supporting of the feature and updating it as frequently as World of Tanks updates. 6) This comes down to business decisions and many players requested that they could try out tanks before buying them and actually seeing how they felt before investing, this has been attempted extensively with rental tanks :) 7) This is unlikely to ever happen for a myriad of reasons, including support, development and of course the way streaming works, I'm sure you're aware of the complications this would pose.8) Not to say never, but I would say this was a high priority, again for development resource prioritization. 9) Same as above. 10) Like many mods in the community there is a chance this could be introduced to be a core part of the game in the future if it's popular enough, easy to incorperate and does not affect the gameplay experience as a whole, but it's also a vital part of the game that you want to avoid people turning off without fully knowing what advantage it gives. 11) Please refer to the recent announcement on this feature. 12) This is always being worked on and why a lot of the features you mention above have to be considered carefully. The more you add, the bigger it gets and something has to give. The game client has been reduced somewhat in the past after some substantial increase in size, if it becomes too much again, this may happen again with further optimisation. 13) No ETA or definite answer on this, please keep up to date with new game modes, events, and news. 14) The choice was made to encourage end game content that anyone can join if they are in a participating clan and want to join in. 15) As with any tank, they will be balanced as times goes on based on data. Right now all balancing is on hold for the HP and shell rebalance spoken extensively on all platforms, including reddit, please feel free to read more there for more information :) 16) This was spoken about extensively too, with not too many changes planned, with balancing taking place and even a new map introduced quite recently :).  May I encourage you to review the information on Reddit as I mention above, or discord or streams or videos of the contributor blog sites and developer diaries and the portal news announcements where you will find much of this information shared to great extent :) 

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