Disabling Friendly Fire in Random Battles
Дата: 11.07.2019 00:26:45
Pixel91, on 10 July 2019 - 05:37 PM, said: With all due respect, the report button feels more or less
like the morphine button in a hospital...useless... This is because
there is no feedback for when we do report someone.
Maybe it's just me, but I would really appreciate if after I report
someone and it happens that the reporting was legit, I receive a
little message that the player has been taken care of or something.
People report others for all kinds of bad reasons, and people don't
bother to report someone for the reason I mentioned above. That is
why currently, for some, it's much more satisfying to just kill the
troll and get him out of the game. A little incentive, a little
push towards the report button would be amazingly rewarding IF you
guys do your job and review the reported cases. And by incentive, I
simply mean a reputation mechanic or something, not necessarily
credits or gold or premium or whatever... just a good reputationeekeeboo: Please be aware one of the main reasons for not providing
"feedback" on the report given is mostly for GDPR reasons combined
with possibly people taking this as encouraging to report more for
less severe things. I can assure you the report button definitely
works, and like in the hospital, has been known to reduce pain
Reputation mechanic again would
incentivise troll reporting for instance, thus far the report
system catches those that are naughty enough!
CHR1S_PL, on 10 July 2019 - 05:39 PM, said: WHY NOT BOTH???????????????eekeeboo: Because one is against the game rules and is naughty?
KanonenVogel19, on 10 July 2019 - 05:42 PM, said: I really like that you've turned off friendly fire.
But if I may leave some feedback, then please also turn off
stunning allies with artillery. Why? Because of 2 reasons. First of
all, it makes little sense that the artillery will now cause no
damage to allies, but it will still stun them. Secondly, when
players facehug their opponent there's nothing that artillery can
do besides watching. It would be nice if artillery could actually
help out in that situation. So my feedback is that you also turn
off stun against allies. The other things, like flipping, flooding,
pushing etc is fine if they still make the player blue. If
you send this feedback to the developers, please also include the
explanation, so they don't wonder why eekeeboo: The main reason to keep artillery stun there is to prevent
artillery just launching in barrage without consequence completely.
Now the artillery will be able to help out without causing as much
harm as before, but still has to consider carefully if it's worth
it. I can assure you the CM's will always gather and pass on
feedback
Ragnaguard, on 10 July 2019 - 05:44 PM, said: now every kind of ape will do what he likes knowing to be
unpunishable.... just add the option that when one player get 10/15
reports from his teammates to instantly go to garage..... with full
price repairs for tank, ammo and consumables and 0 exp for
the crew or the tank.... at least this will keep a bit at bay the
apes that snipe in a light or the arty that suicides , or anyone
that drowns or harass a teammate.... 10 reports in same battle is a
high enough number to be aquired in random battles ... Maybe u will
reduce the reason of frustration even more... 17:47 Added after 2
minutes they will still drive on u and drive u out of the
spot... noone will be able to shoot em neither u or noone in ur
team that may have seen who was right.... in time u will enjoy a
great time as anyone can now push / harass u without being
punishable.... Terrible decision. Another step downwards for
this game... eekeeboo: they will still drive on u and drive u out of the spot...
noone will be able to shoot em neither u or noone in ur team that
may have seen who was right.... in time u will enjoy a great
time as anyone can now push / harass u without being
punishable.... Terrible decision. Another step downwards for
this game... Can you imagine you come across the same
platoon of 3 people? Or if the enemy platoon decides they don't
like you too? The report function already works in a way to flag
offenders and has more stringent punishment. The team damage system
though something some agree with, many also felt it should be
removed. A lot of positive feedback came from the community about
its removal in Frontlines for instance.
VonniVidiVici, on 10 July 2019 - 05:49 PM, said: I really, really dislike this. It's like making training wheels on
motorcycles mandatory because every once in a while some drunk
moron falls on his face. Any plans for dealing with allies who push
others out of position and can no longer be stopped now? No? Of
course not. Oh and friendly stun is still a thing. I was
expecting to draw that conclusion after it not being mentioned in
the video, but lo and behold you specifically point this out as if
it's a good idea. Holy goddamn fvck you people are stupid.eekeeboo: Sometimes the non inebriated people also fall on their face
as well as those who are having a bad day. For dealing with the
unsportsmanlike conduct you can still find this report feature
there as well as other team damage abuse still resulting in
punishment, as highlighted in the view.
Disabling Friendly Fire in Random Battles














