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Disabling Friendly Fire in Random Battles

Дата: 11.07.2019 00:26:45
View PostPixel91, on 10 July 2019 - 05:37 PM, said:   With all due respect, the report button feels more or less like the morphine button in a hospital...useless... This is because there is no feedback for when we do report someone.    Maybe it's just me, but I would really appreciate if after I report someone and it happens that the reporting was legit, I receive a little message that the player has been taken care of or something. People report others for all kinds of bad reasons, and people don't bother to report someone for the reason I mentioned above. That is why currently, for some, it's much more satisfying to just kill the troll and get him out of the game. A little incentive, a little push towards the report button would be amazingly rewarding IF you guys do your job and review the reported cases. And by incentive, I simply mean a reputation mechanic or something, not necessarily credits or gold or premium or whatever... just a good reputation

eekeeboo:   Please be aware one of the main reasons for not providing "feedback" on the report given is mostly for GDPR reasons combined with possibly people taking this as encouraging to report more for less severe things. I can assure you the report button definitely works, and like in the hospital, has been known to reduce pain :P Reputation mechanic again would incentivise troll reporting for instance, thus far the report system catches those that are naughty enough!   

View PostCHR1S_PL, on 10 July 2019 - 05:39 PM, said:   WHY NOT BOTH???????????????

eekeeboo:   Because one is against the game rules and is naughty?   

View PostKanonenVogel19, on 10 July 2019 - 05:42 PM, said:     I really like that you've turned off friendly fire. But if I may leave some feedback, then please also turn off stunning allies with artillery. Why? Because of 2 reasons. First of all, it makes little sense that the artillery will now cause no damage to allies, but it will still stun them. Secondly, when players facehug their opponent there's nothing that artillery can do besides watching. It would be nice if artillery could actually help out in that situation. So my feedback is that you also turn off stun against allies. The other things, like flipping, flooding, pushing etc is fine if they still make the player blue.   If you send this feedback to the developers, please also include the explanation, so they don't wonder why :)

eekeeboo:   The main reason to keep artillery stun there is to prevent artillery just launching in barrage without consequence completely. Now the artillery will be able to help out without causing as much harm as before, but still has to consider carefully if it's worth it. I can assure you the CM's will always gather and pass on feedback :)   

View PostRagnaguard, on 10 July 2019 - 05:44 PM, said: now every kind of ape will do what he likes knowing to be unpunishable.... just add the option that when one player get 10/15 reports from his teammates to instantly go to garage..... with full price repairs for tank, ammo and consumables  and 0 exp for the crew or the tank.... at least this will keep a bit at bay the apes that snipe in a light or the arty that suicides , or anyone that drowns or harass a teammate.... 10 reports in same battle is a high enough number to be aquired in random battles ... Maybe u will reduce the reason of frustration even more... 17:47 Added after 2 minutes   they will still drive on u and drive u out of the spot... noone will be able to shoot em neither u or noone in ur team that may have seen who was right.... in time u will enjoy a great time  as anyone can now push / harass u without being punishable....   Terrible decision. Another step downwards for this game...  

eekeeboo:   they will still drive on u and drive u out of the spot... noone will be able to shoot em neither u or noone in ur team that may have seen who was right.... in time u will enjoy a great time  as anyone can now push / harass u without being punishable....   Terrible decision. Another step downwards for this game...     Can you imagine you come across the same platoon of 3 people? Or if the enemy platoon decides they don't like you too? The report function already works in a way to flag offenders and has more stringent punishment. The team damage system though something some agree with, many also felt it should be removed. A lot of positive feedback came from the community about its removal in Frontlines for instance.   

View PostVonniVidiVici, on 10 July 2019 - 05:49 PM, said: I really, really dislike this. It's like making training wheels on motorcycles mandatory because every once in a while some drunk moron falls on his face. Any plans for dealing with allies who push others out of position and can no longer be stopped now? No? Of course not.   Oh and friendly stun is still a thing. I was expecting to draw that conclusion after it not being mentioned in the video, but lo and behold you specifically point this out as if it's a good idea. Holy goddamn fvck you people are stupid.

eekeeboo:   Sometimes the non inebriated people also fall on their face as well as those who are having a bad day. For dealing with the unsportsmanlike conduct you can still find this report feature there as well as other team damage abuse still resulting in punishment, as highlighted in the view.     

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