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Get Ready to Try Out the New Matchmaker

Дата: 12.03.2019 14:01:22
View PostStinkyStonky, on 12 March 2019 - 10:46 AM, said:   One aspect of the MM changes that rarely gets discussed is the matching of like tank with like tank.   In the olden days it was possible for 3 super heavies to be matched up against 3 lightly armoured meds.  That doesn't happen any more.  It's a huge improvement.  The reason that nobody moans about this (other than the rare occasions where it doesn't quite work out and a heavy gets matched against a med) is because it is popular.  We all like it, so there is nothing to say.   The mistake that WG made was assuming that we didn't like being one of the few bottom tiers and wanted to be part of the majority bottom tier ALL THE TIME.   If WG had just implemented the tank type matching and not done ANY of the template stuff, I think the changes would have been welcomed. 10:48 Added after 2 minutes   Another big improvement was the removal of Fail Platoons.  Does anyone remember how annoying it was to have a T1 Cunningham in your Tier 10 team ?  They nearly always got TKed 8-12 seconds after the start of the battle.

eekeeboo:   Another big improvement was the removal of Fail Platoons.  Does anyone remember how annoying it was to have a T1 Cunningham in your Tier 10 team ?  They nearly always got TKed 8-12 seconds after the start of the battle.    Part of the being bottom tier is that though you and maybe a few were OK with it, it was a very popular dislike. There were many issues and complaints in the past over the issues (before I was a CM and I remember it well!)   

View PostTungstenHitman, on 12 March 2019 - 11:37 AM, said:   Nice notion only we can take a look through this very thread to see how untrue that is since some posts, let's use mine for example, simply outlined there was still no reduction in arty per battle yet that comment got removed and I got a warning by mods while there's currently other comments that ACTUALLY offend and contain curse words still plentiful which were posted before I left my feedback on the matter. There's no consistency, the moderating is erratic and on a pick and chose basis to what mods like and don't like in their opinions rather than adhering to forum rooms. Based on your points and stepping outside of this thread most all the gameplay comments could be should down right now as most are either non-constructive whine threads about cars or arty or whatever and many contain offensive words or references to wheelchairs or cancer etc etc. So lets be honest here.   BTW, negative feedback is a good thing, if players/clients/customers can't come to a forum and talk about and question not just the good things but also the negative aspects and findings in a mature and non-offensive way then where? what's the point of the forum if anything other than positive feedback is removed or muted? That's not good for the game, suggests all feedback is basically ignored and means this is not so much a forum and more of a place where WG can promote their game and developments, negative feedback be damned. That's not a forum.

eekeeboo:   The main issue you're experiencing right now is that the rules are very clear about being constructive, discussing moderation action and swearing etc. I understand you may personally feel differently, but the forum rules are what they are and you are required to follow them. The main thing you need to worry on is your own actions and breaking the rules as others are reviewed on an ongoing basis. People swearing and using terms that are offensive are punished, but it's impossible to punish every single one as soon as they pop up. If you see one, then report it.    There's negative feedback and done so constructively which is fine and actively encouraged. Negative feedback that has nothing other than elements of complaining/whining is not something that helps anyone. You are mistaking negative feedback for toxic communication.         

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