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Fair Play Policy Update: February 2019

Дата: 04.03.2019 15:32:00
View PostLong_Range_Sniper, on 01 March 2019 - 01:51 PM, said:   I know that XVM was originally designed in a niche area of the game for something else, but once it went mainstream it was accessed by the whole player spectrum and they use it for other things.     But you can do that anyway. When you die, look who killed you in the results and then watch the replay All capabilities that WG provide currently. You don't need XVM to do what you've described above.     It doesn't give you different information eek, you know that. It gives you not available through any setting within the vanilla client.   We also know that many high end players don't use it. We know that once you're decent at the game you can tell a good player from how they position on maps, how they move their tank etc etc.   In the military they teach you to do something called a combat estimate. It used to be called an appreciation. It's seven stages where the result is a decision. It's suitable for all situations and can be done very dynamically. Part of the process is an assessment of the "enemy forces". You look at the intelligence you have on the enemy and factor that into the process.   XVM provides battlefield intelligence to aid decision making. In your own example you actually acknowledge that by saying you shouldn't make decisions over "arbitrary colours". In other words, those colours are factors.   XVM therefore provides an edge, as it provides battlefield intelligence that is not obtainable through the client. How players use that edge is a different issue. 

eekeeboo:   And you'll know the downside to use XVM to make the judgment is you never know if the person is actually good or stat padding/seal clubbing good ;) And when people in arty for example focus on the purple player all game, they feel they're taking out the biggest thread while the 5 heavy tanks all sat next to each other or pushing one corner can wear down the hp pool of the teammates etc.    But again it is more useful as a tool to see how you can improve than give you an edge in battle. Occasionally it can help on whether you underestimate your enemy or not, but if you rely on that to how you approach the game and the person you're going to be fighting, you can always fall into a trap of overconfidence and be heavily punished.   

View PostDardaniaWarrior, on 02 March 2019 - 01:50 PM, said:   Knowing who your enemy is will help you win the game because you make sure to eliminate the good players fast. I wonder why WG defends XVM? In game stats or names should be disabled. 

eekeeboo:   It's not about defending XVM it's about distinguishing what it does and doesn't give and what benefits it does and doesn't have and the impact on the game. In this case, in-game stats would be nice to have disabled if you want to, but at the same time they can be useful in helping you know who it is you're talking to and how much they will understand.   

View Post_HakunaMatata_, on 02 March 2019 - 02:00 PM, said:   What flank are you talking about? When you have sheep players play top tier 10 who are red, will never do anything to that flank. They will be there doing nothing because they are RED on XVM means they have no brains. I have been in many many situations where players in top tier 10 matches did 0 damage. EVEN in damn tank like type 5 or Maus. XVM tells me that tier 10 are BOTS and what I need to do is focus on tier 8/9 because if enemy has good tier 8/9 and we both have bad tier 10 then a tier 8/9 can easily kill my tier 10 and we lose. Why is it so hard to understand this?

eekeeboo:   Red players can always surprise you. The fact you call them red players instead of players shows an intrinsic disdain for what can be new, inexperienced or those who play for fun. Just because they don't care about a number in an online game they play for fun and to wind down doesn't make them stupid or bad, it just means that they have different priorities. You need to distinguish between those people and bots. I understand it fully, I just don't agree with you, there's a difference.     

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