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Is World of Tanks Pay 2 Win ?

Дата: 22.02.2019 13:27:51
View PostOMG_Abaddon, on 21 February 2019 - 11:22 PM, said:   It's not fair to compare new players with unicums that made an alternate account, those are two completely separate markets. IA pro with free account doesn't need to grind the tank he likes, because he has all of them on his pay2win account. He plays slowly and makes his plays efficient, loads enough gold to counter a very small amount of tanks he knows how to counter exactly, all the weakspots, all the strategy, etc.   A free player will say "So I understand this game is about... you start on a tin can, and progress down a line, every new tank is better, until you get to tier 10 and fight other players, right? I want to get this tank, so I grind all these and get to tier 10 soon enough!" and he doesn't care about anything other than spending the day playing his cool T110E5 or whatever, he notices tanks are expensive so cuts costs everywhere: No gold ammo, no camo (pfff 3% passive camo for 75k credits!), only equipment that is free to dismount because who needs rammer and vents anyway when you can finish a CoD match with 35 snap headshots, and sell the tank after it's done researching the next one because he needs the extra credits and doesn't want any of the other 9 tanks in the line, only the final one. He progressively gets less and less credits on more and more expensive tanks, tier 7 starts to leak money, something goes wrong, player complains in forums, forumites say he's just bad and should leave, he leaves with a rant post, forumite collects battle count which is probably under 3k and <45% winrate.   Free player is mad at game, gives negative reviews, other players don't even bother and go to Warthunder, say WoT is trash even before trying it because they hear everyone say it's pay2win and stuff like that.   See, the new player has a very different goal than the streamer who just made a new 100% free account, even though those people demonstrate it's possible to win 60% on free accounts since day one, it's as improbably to do as the latest marathon for 90% of players. It's not feasible, it's like pretending every single speedrunner out there represents something, but those are just state-of-the-art players who want a new challenge, in this case starting over without spending 1€ to see how good they can be, and for the entertainment of their followers.

eekeeboo:   I think you missed the point ;) Incidentally, some of your facts need to be checked, including some of the games you mention. The game was also a grind game with pay to progress, things were changed and there is little content now in the game you can't earn for free. Premium content is one of them, in terms of tanks, but this is standard practice for a lot of games, especially ones as old as WoT.    You have forgotten to actually look at any of the items that make something pay to win, mostly if you pay you don't win more, and you don't "not win" by not paying. You don't get access to the ease of life a person who pays does, but by having to grind more you spend more time in the game and populate the MM thus providing some benefit to the game.       

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