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Update 1.3 - Maps

Дата: 14.01.2019 13:49:04
View PostCloudSaro, on 12 January 2019 - 08:26 PM, said: 3 points to make:   1 - Why are majority of the maps in game now including a big portion in the middle which is completely empty? 2 - Extending on from that, why are maps now really devoid of objects/cover in general than that of previous iterations?, the maps have been opened up but not really compensated for such a change. 3 - Why are there so many sections of double bushes on majority of maps now? a few scattered around in odd places are good but entire sections of them in vital areas are game breaking.

eekeeboo:   Maps are intended to have an area where different tank classes will have an opportunity to perform, open areas usually for lights and mediums. The comment on objects and cover is particularly odd if you have an example you could provide, please? 

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