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WHY 2019 changes will not make any difference

Дата: 02.01.2019 17:45:23
View PostRenamedUser_555746413, on 02 January 2019 - 10:05 AM, said: so been thinking about the proposed tweaks to the game in 2019 and really don't see where WG are going, its all cosmetic changes, nothing real and nothing that will change the complaints players been making for years   MM, the template system is the issue, more templates wont solve the fundamental problem, its a gimmick nothing more.  just ditch the template system full stop.  personally I had no issues with old MM but I cant see how the template could be any worse if you tried to kill this game.  1 simple improvement to MM is put the but 48% players in a separate MM, easy to do and make the game better all round   arty    no mention what so ever about arty, another huge issue for ever in game and only made worse with the stun mechanic..  simply remove the god view and have arty aiming at minimap or tanks within their view range and remove the appalling stun BS   tank balance, 5 tanks getting a buff but entire game needs a rebalance, get back to abandoned 10.0 patch and sort your game out   gold ammo, the damage nerf welcome but again its only really a gimmick, ammo needs a total reword and removal of pay to win,, WG said they had radical ideas for this but go with the easiest option instead of a game changing improvement   maps, for gods sake, you keep saying its easier to make new maps than rebalance old ones then bring back highway ???  every change you make is a disaster, fjords bad, erlenberg terrible, fishermans bay gets worse every change.  just undo all the changes, remove highway and make new maps  (although I gather Minsk is ALREADY under review for change??  if so that's just really poor)   and bring back UNCHANGED Stalingrad and Kharkov, good maps, balanced maps and maps that need good gameplay.   game mechanics.  ever since failed 1.0 patch I am wondering how spotting mechanics work now, genuinely don't know anymore and its the same with the streamers, over and over you hear Orzy, QB etc wondering how they cant see this tank or that tank or how they are spotted.  not sure if this an issue similar to the shot box issues but needs sorting   rest of the ideas seem pointless to me and make no real difference, perhaps the rejection of 20 maps you don't want to play but otherwise just making changes to APPEAR to care   so in summary   10.0 global rebalance please sort maps out stop reducing the skill level of the game undo most changes last 18 months sort arty sort gold ammo and pay to win   I am happy to pay to play the game but in its current state am playing free play only, its just got that bad and what is proposed will not halt the decline of player numbers  

eekeeboo:   They're not just tanks, but also tank lines.  There are more changes that were not announced and other information not shared but there's no concrete plan for those yet before they can be shared.  Maps: If you look at the Supertest leaks/announcement section, you will see testing on new maps, layouts, and design concepts.  Spotting mechanics have always been quite complex, though as far as I'm aware there have been no changes to the fundamentals to how they work for the tanks but the way vegetation is placed on maps.  Skill level of the game is important to make it just as accessible as difficult with plans to help new players learn the game easier in the future.   

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