Test verze 9.3 - Všeobecná diskuze
Дата: 04.09.2014 18:37:00
Tuccy: Tankistky a tankisti, Vítejte v sekci věnované veřejnému
testu verze 9.3. U této verze budeme shromažďovat reakce poněkud
jinak, než obvykle - dáme šanci Vaší tvořivosti. Proto jsme
nezaložili žádné detailní diskuze na jednotlivá témata - místo toho
je můžete založit Vy. Prosíme ale o dodržování základních pravidel:
Před tím, než k nějakému tématu založíte diskusní vlákno,
přesvědčte se, jestli tak už někdo neučinil před vámi. Pokud ano,
připojte svůj názor. Držte se tématu. Pokud diskuze během pár
příspěvků uteče od konkrétní stížnosti na nový tank na
několikastránkovou dikuzi o MM, šance, že si všimneme všech detailů
klesá ;) Vyjadřujte se věcně a klidně, v rámci pravidel fóra.
Dodržení těchto jednoduchých zásad nám značně ulehčí práci a zvýší
šanci, že si vašich názorů všimneme
Seznam změn pro testovací verzi,
prozatím v Anglickém jazyce, najdete níže: Patch Notes for Version
9.3 Common Test 1 - Next version of the Strongholds mode
implemented with new functionalities, as well as updates to
existing features which are available for testing. - New high-tier
light tanks added: * U.S.A.: T37 (Tier VI), M41 Walker Bulldog
(Tier VII), T49 (Tier VIII). * U.S.S.R.: LTTB (Tier VII), Т-54
Lightweight (Tier VIII). * Germany: Spahpanzer Ru 251 (Tier VIII).
- The M24 Chaffee Tier V American light tank fully rebalanced. -
The KV-1S Soviet heavy tank fully rebalanced, Tier changed from VI
to V. Old model of the tank replaced with HD quality visual model.
- The KV-85, a new Soviet heavy tank, added to Tier VI to replace
KV-1S. - The T-34-85M, a new Tier VI Soviet medium tank added for
testing. - Models of the following vehicles reworked in HD quality:
Т-34, IS-7, ISU-152, M5 Stuart, M3 Lee, Jagdpanther. - Enhanced
Suspension module for the M46 Patton tank added. - Pz.Sfl.V Tier
VII German tank destroyer renamed to Sturer Emil. - Suspension
durability for Tier V–VIII light tanks increased. - The Murovanka
map fully reworked; dimensions of the map increased from 800х800m
to 1000х1000m; some features of gameplay on the map rebalanced. -
Visual effects of explosions and burning added for the following
environmental objects: tankers, barrels with fuel, cars, canisters,
munition boxes. - Design of the top panel of the Garage reworked. -
Following effects of vehicle destruction have been overhauled and
expanded: ammunition burning, ammunition exploding, fuel exploding,
destruction by ramming and by falling, knocking out of crew,
vehicle “drowning” and basic vehicle destruction. - Information
about the quality of connection in the server selection menu added.
- Chat panel in the Garage reworked: new style of buttons, new
mechanics of tab opening, panel scrolling, online player count and
the count of players in the Contact list. - Interfaces of battle
mode selection, Platoon creation and the Invite Players screens
reworked. - Disciplinary penalties for the following instances of
unsportsmanlike conduct added: inaction in battle, exiting the
battle before vehicle is destroyed, self-destruction. - Awards from
the Battle Heroes category can now be obtained by multiple players.
- Set of easily-obtainable awards added: Shellproof, Battle Buddy,
Spotter, Fire for Effect, Fighter, Duelist, Demolition Expert,
Arsonist, Bruiser, Hand of God, Eye for an Eye. - Added bonus to
Combat Experience which rewards vehicle non-penetration/ricochet,
applicable only when an enemy shell hits the vehicle’s hull
(original trajectory of the shell must cross the hull), but does
not reduce its HP. - Mechanics of a shell’s ricochet after it hits
a vehicle reworked: now it continues to move instead of
disappearing. - Sound filter inside the vehicle’s turret reworked.
- Removed following awards for the Historical Battles mode with no
progress bar: Guardsman and History Maker. - As a result of
statistics analysis, excessively high values for obtaining Marks of
Excellence lowered. - Tier VIII–X vehicles with transmission in the
front are no longer set on fire when a shell hits the transmission.
- Effect of tracers on ricochet improved. - Some memory leaks in
the battle fixed. - Some crashes and hang-ups of the game client
fixed. - Performance of the game client on some PC configurations
improved. - Playback of sound effects optimised. - Consumption of
video memory reduced. - Fixed issue where a player could not send a
complaint about an ally with the reason “Inaction/Bot” in the
battle results window. - Fixed issue where shell tracers were
displayed on the opposite side of the vehicle after
non-penetration. - Fixed some issues with the interface in
Strongholds. - Fixed brief rotation of the vehicle upon its
spotting in some cases. - Fixed issue, where, upon spotting a
vehicle, its tracks were displayed first, followed by the vehicle
itself. - Fixed foliage display on medium and long distances with
SLI enabled on standard graphics. - Now if a vehicle drowns after
its track has been hit, the vehicle will count as destroyed by the
player who hit its track. - Fixed issue with the screen resolution
reverting to its default setting after a game client restart. -
Fixed issues with a tank’s turret falling through the ground after
being torn off. - Fixed some issues with interface in the Team
Battle mode. - Minor bugs fixed in visual models of the following
vehicles: Tiger I, M7, M103, SU-100. - Display of
Emblems and Marks of Excellence fixed for the following vehicles:
M18 Hellcat, T34, SU-122-44. - Fixed issue with the 120 mm AT Gun
T53 mantlet armoring on the T95 tank destroyer. - Fixed issues with
incorrect display of penetration marks on mantlets and guns of
several vehicles. - Fixed minor discrepancies between damage models
and visual models for the following vehicles: StuG III Ausf. G,
Panther, M8A1, SU-152. - Display of exhaust fumes for the M44 SPG
fixed.

Test verze 9.3 - Všeobecná diskuze