Fix Leopard tracks
Дата: 11.10.2010 17:12:42

Tanitha: Give the leopard a go mate before you claim its broken, You have
only played 22 games in the leopard, so its not like you have a
wide amount of games in the leopard to have the data about the tank
being broken.
Ive played 680 games in the leopard, and not found a problem with the tank or its tracks at all.
For starters its a "light tank" and its quite often put up against much bigger tanks than itself, In playing such games there is a lot of tanks and artillery that can one shot kill the leopard, and the rest of the mediums and smaller tanks can one shot the tracks with a well aimed blow.
The leopards best defense is its speed, It is IMO the quickest tank in the game, Some other tanks have a higher "top speed" stat, but those tanks usually don't get to those speeds unless they are going downhill, On the flat ground the leopard is usually unmatched for speed.
So using its speed, I can usually embark on a suicide run, into the enemy base, and I usually survive long enough to kill the enemies artillery, before getting nailed with a oneshot killed or a one shot tracked.
Because the leo is so quick and has remarkable sloped armor that bounces a lot of shells its very hard to hit, Most people know that the only way to stop the leopard is to track it, so most people AIM for the leopards tracks ON PURPOSE. now when a leo's scouting and its got 4-5 enemy tanks AIMING for its tracks, then the chances are eventually one of them will get a hit on them and blow them.
Your problem with the leo IMO is that you have only played 22 games, so you probably haven't learned the best approach path to enemy ground, and most importantly you probably don't have upgraded tracks, a upgraded engine, and your crew probably isn't very high. All these things are slowing your tank down. So your only defense of being quick, doesn't exist, because you aren't quick.
As for the approach path zig zagging isn't the solution, the leopard slows down a lot when it turns, So if you are turning too much in sharp zig zags you just slow down too much, You need to try and plan a path where you are not going directly to or away from enemy tanks, and alter it enough to put off the enemy artillery without doing it too much to slow yourself down.
In short, the leopards tracks are fine and don't need fixing. Its just that is where most of your enemy will be aiming.
Ive played 680 games in the leopard, and not found a problem with the tank or its tracks at all.
For starters its a "light tank" and its quite often put up against much bigger tanks than itself, In playing such games there is a lot of tanks and artillery that can one shot kill the leopard, and the rest of the mediums and smaller tanks can one shot the tracks with a well aimed blow.
The leopards best defense is its speed, It is IMO the quickest tank in the game, Some other tanks have a higher "top speed" stat, but those tanks usually don't get to those speeds unless they are going downhill, On the flat ground the leopard is usually unmatched for speed.
So using its speed, I can usually embark on a suicide run, into the enemy base, and I usually survive long enough to kill the enemies artillery, before getting nailed with a oneshot killed or a one shot tracked.
Because the leo is so quick and has remarkable sloped armor that bounces a lot of shells its very hard to hit, Most people know that the only way to stop the leopard is to track it, so most people AIM for the leopards tracks ON PURPOSE. now when a leo's scouting and its got 4-5 enemy tanks AIMING for its tracks, then the chances are eventually one of them will get a hit on them and blow them.
Your problem with the leo IMO is that you have only played 22 games, so you probably haven't learned the best approach path to enemy ground, and most importantly you probably don't have upgraded tracks, a upgraded engine, and your crew probably isn't very high. All these things are slowing your tank down. So your only defense of being quick, doesn't exist, because you aren't quick.
As for the approach path zig zagging isn't the solution, the leopard slows down a lot when it turns, So if you are turning too much in sharp zig zags you just slow down too much, You need to try and plan a path where you are not going directly to or away from enemy tanks, and alter it enough to put off the enemy artillery without doing it too much to slow yourself down.
In short, the leopards tracks are fine and don't need fixing. Its just that is where most of your enemy will be aiming.
