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Berlin Map Development: Go Behind the Scenes

Дата: 22.06.2020 15:34:20
View PostRed_White_Blue, on 22 June 2020 - 01:14 PM, said: Maybe make a production view about making the Ensk map bigger. The base is there and loved by most, how do you keep that and make it a map where LT and Arty can also play a bigger part. Since the base is there, the explanation how to produce the rest can be more focused on the technical part, instead of "teaching" us the map once over.   For the new lines coming; Italian heavies and Polish mediums, I would love to see a historian giving insight how this tanks were found on paper/blueprints. And then how a balancer (if that is the functions name) looks at this blueprint and give this tank his own "thing" (speed for Polish meds). And after that how the tank is made from blueprint till an in-game beauty.   I love how WG is changing lately by giving players much more inside in the company. PS love the in-game vids about how the years have passed from the company side. Are these videos going to be on YouTube or another open website to look back at them when the 10 year anniversary is over?

Sstyx: We'll see :)
 This sounds interesting, maybe more people would be interested, for me personally for sure. I used to do historical articles for various fun webs by myself and I've always been interested as a player where you can get such information about tanks. So basically you would be interested in something like "Devs blog" like have WoWs? If I'm not wrong, there are sometimes interesting things like that, but I like our maps and tanks more (but shhhh ) .  We want to get closer to our players, show that we are people and players like you and we try to do our best for our game and players. We think our players might like this and we hope they enjoy it as much as we do!

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