Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

New Hall of Fame and World of Tanks Rating

Дата: 02.10.2017 14:43:10
View PostCobra6, on 28 September 2017 - 09:12 AM, said: Survival rating is completely irrelevant as a metric in a calculation for skill.   Skill is realising you need to sacrifice your tank for your team to win. Not hiding like a p@ssy in the back trying to stay alive and then losing.   It's better for you to do 4K damage, die and win then doing 4K damage losing but staying alive. Survival rate is as relevant as hitratio in this game.

Ph3lan:  

View Postszfak, on 28 September 2017 - 11:09 AM, said: Survival rate hahaha because its always good to camp the red line till the end.. anyway there must be a problem with rating's formulas. It shows me as top 1% in many ratings and I'm a noob. That would mean many MANY players play this game without sound, monitor off etcc if they're that bad..

Ph3lan:   I am glad to see that most people like the new rating system. I can also see that the most critical point for you guys is the inclusion of survival rate in the calculation and we will let the devs know about your concern. That being said, I don't think we should dismiss survival rate as an irrelevant stat just yet. While sometimes it is indeed required to go in and sacrifice yourself for the greater good, personally I think that most of the time staying alive is more beneficial for both the player and the team. Your contribution to the game is not only your damage output, your simple presence can already turn the tide. Simply by blocking a chock-point or threatening a flank, pinning a couple of enemy tanks down you can completely change the outcome of the battle and you lose all your pressure as soon as you are destroyed. Doing 4k damage and dying, but winning the game is obviously better than doing 4k damage only after the battle was effectively lost. However the best outcome is still to do 4k damage, survive, and win. In my experience, good players tend to do the latter more, resulting in better winrates and better survival rates as well.   

View PostMakaan_89, on 28 September 2017 - 12:59 PM, said: the option of hiding these stats - it works for just this or it works even for XVM users?

Ph3lan:   Not sure myself yet, but I'll investigate.  

Реклама | Adv