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EU Questions & Answers

Дата: 07.06.2012 15:27:30
View Postnerderklaus, on 06 June 2012 - 10:45 PM, said: @Overlord: Why do you even bother with the random battle stats? They mean nothing, because the majority of players does more things completely wrong than right there. Meaning as soon as the difficulty of something gets above very easy the random battle stats get unreliable (see players being too bad to use IS-7 which is the most overpowered tank). Instead you should only go for statistics based upon performances of high quality (=minimal amount of mistakes) like the final battles for key provinces or real tournaments. The performances and choices of such players give you a much much more accurate and reliable feedback about balancing things than anything from random battles could ever do. The name random battle itself is most adequate, because everything there is random.
Just do statistics for final fights of key provinces and tournaments with restricted access (invitational or requiring qualification). Only these give you reliable data, because the randoms only depend on one team having more randomly assigned badies who make their useful players lose.
Seriously why are you fucking up like this? If WG would do the job properly this game would have the potencial to kill League of Legends easily, but instead you offend players and do your balancing things in a way that a lot of players will leave this game and not recommend it. Mod leave the profanity here...

Overlord: The random is the most playable game mode which is clear, it's the basis of the entire game. We can't but tailor tanks particularly to it. CW are secondary to it.

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