EU Questions & Answers
Дата: 06.02.2012 15:55:47
Snib, on 06 February 2012 - 02:40 PM, said: Well, it's just by the remaining 1% that EGLD is off.
Grousers have some funky percentages that got rounded to the next highest integer, so probably working as intended.
Here's another issue that I just remembered:
Rate of Fire of auto-loaders is wrong, your formula counts both the clip reload and the clip firing rate for the first shell, when it should just be the clip reload.
Rate of Fire for auto-cannons is wrong, no idea what your formula does here (probably multiplying with burst count or something, didn't bother figuring it out)
Tankopedia is also wrong, but in another way (RoF for auto-loaders there is actually magazine reloads per minute, auto-cannons again make no sense)
Grousers have some funky percentages that got rounded to the next highest integer, so probably working as intended.
Here's another issue that I just remembered:
Rate of Fire of auto-loaders is wrong, your formula counts both the clip reload and the clip firing rate for the first shell, when it should just be the clip reload.
Rate of Fire for auto-cannons is wrong, no idea what your formula does here (probably multiplying with burst count or something, didn't bother figuring it out)
Tankopedia is also wrong, but in another way (RoF for auto-loaders there is actually magazine reloads per minute, auto-cannons again make no sense)
Overlord: Effect from Optics and Telescope does stack. If 1 is you view
range, you will get 1*1.1*1.25=1.375 view range, which means the
enemies within your view range get camo the respective penalty
(0.375).
Enhance gun laying drive reduces aiming time by 10%, aiming_time*0.9. Percentage is correct.
The same is for the grousers (4.8% and 9.1% respectively).
Enhance gun laying drive reduces aiming time by 10%, aiming_time*0.9. Percentage is correct.
The same is for the grousers (4.8% and 9.1% respectively).
Game Discussion\Gameplay Discussion\EU Questions & Answers