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EU Questions & Answers

Дата: 02.02.2012 16:21:50
View Postyourgreatestfear, on 02 February 2012 - 03:09 PM, said: At least you admit that you have a flawed way to balance the game. :Smile_great:
We don't prefer to exploit weak and deseased.
But actually your whole matchmaking (High Tier spread), XP-/creditsystem (no difference between damaging higher/lower Tier) and PayToWin-system (gold ammo and premiumtanks with better Battle Range) very much favors and encourages bashing the weak, noobs and deseased (= stock tanks)!
Any way we can at least convince you to change your priorities in development?
More weight on gameplay/battle types then new items/maps for example. Took you almost a year now to implement techtrees while only minor changes were made in gameplay and nothing new added in that part.

Overlord: Balance? It's ok mostly, much better than it used be.
Matchmaking? Yes, it needs much improvement.
We do know the priorities. They are new game modes and matchmaking 2.0. Eg techtrees and matchmaking system are developed independently and don't depend on each other.

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