EU Questions & Answers
Дата: 16.01.2012 14:02:20

What you can see when you run a replay several times is that a shot is never going to the same location twice. So a shot that you see as hitting the target may have been a miss on the server or the other way around.
Can you confirm this or is this issue limited to replays?
Overlord: Shots are performed client-side and all of them initially go to the
center of the reticle while the data go to the server, being
process there and go back. Then the necessary adjustments are made
to the trajectory. Usually if the ping is low (no lags) and there
was no harsh turret traverse (ie server side reticle ~ client
reticle) the adjustments are insignificant. However in some cases
it looks like self-guided rocket.
