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World of Tanks 7.1 Update

Дата: 06.01.2012 17:13:41
Overlord: Version 7.1 Update Notes
General
Added a preliminary French Tech Tree (18 vehicles): Renault FT, D1, D2, B1, BDR G1B, Arl 44, AMX M4(1945), AMX 50 100, AMX 50 120, AMX 50 68t, Hotchkiss H35, AMX 38, AMX 40, AMX12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25tAutomatic and semiautomatic guns transferred into a new system of auto-loading multi-round mechanismsMaximum battle level for Type 59 increased by 1Type 59 battle profitability increased by 5%Maximum battle level for Tier 4 and Tier 5 SPGs decreased by 1Fixed tank armor: IS-3 (top turret front), IS-4 (hull side and 122mm BL-9 gun mantlet), T95 (hull side armor increased)Fixed or reworked tank damage models: StuG III, Pz II Luchs, Pz B2 740 (f), BT-SV, T95, M5 Stuart, M4 Sherman, Maus (inconsistent front hull penetration by HE rounds)TD ISU-152 moved to anew armor system with 16 groups and sided armorChurchill moved to anew armor system with 16 groups and sided armorFixed tank camouflage: VK 4502A, KV-220, Pz II, M26 Pershing, M3 LeeFixed bugs in tank models: T1 Cunningham, T34, Maus, Pz III, T-46, Churchill, KV-1S, Object 212,Pz VI Tiger, T32, Grille, Pz II Luchs, VK3001P, LoweFixed incorrect gunshot effects: JagdPz IV 7,5 cm StuK 42 L/70 gun, PzVI Tiger 8,8 cm KwK 43L/71 gun, PzIV Ausf G 7,5 cm KwK 42 L/70 gunFixed the same gun models 7.5cm L/70 and 8.8cm L/56 for JagdPantherFixed bugs in burning effects of destroyed tanksFixed some errors on maps: Fjords, Marsh, Steppe, MalinovkaFixed "Fjords" mini mapFixed client-to-server synchronization upon tank destruction by rammingFixed ammunition resupply as a default settingFixed impossible-to-close windows of private chat channelsAdded name of tank model (short) after the player's name in parentheses in battle screen for all communications (chat, information about damage and destruction, etc.)Fixed cluster indicator in login queuing notification (now visible)Fixed bugs in the mechanism for automatic cluster selection on loginReduced ‘end of session’ interval when switching from cluster to clusterFixed some bugs with battle replaysFixed a client crash after a long loading of battle replaysContact list removed from player’s battle logAdded an interface visibility toggle during battle replays ("v" key)Fixed the red "Texture not found" square instead of a clan logo when changing settingsAdded an alternate color scheme for a reload progress-bar and a gun markerFixed bug with not displayed new invitations for an open invite channelFixed blinking of an invite channel in the absence of active invitationsFixed a Commander modifier disappearance while hovering a cursor over a crew memberFixed bug of loading pre-battle room for ready but un-distributed company playersFixed a system message while adding /purchasing an already existing player's tankFixed garage freezing at the game entry with a pressed "Enter" key on the login screenFixed reload indicator ‘freeze’Fixed a tank tier indicator displacement in team listsFixed voice chat malfunctionFixed voice chat animation for terminated chat connectionsRestored ‘tank in company battle’ indicator for company battlesFixed a bug within ability to press "Ready" once a tank company is in battleFixed a rare bug in random switching to “Not ready” in company interfaceFixed incorrect message when mounting an ‘already in depot’ consumableFixed a rare bug within ability to close a pop-up modal message when changing graphics settingsFixed a display of 'Attention to sector' message in chat from an ‘ignore’ playerReworked battle menu popping up on pressing "Esc" keyAdded a “background” image for a number of remaining roundsFixed incorrect display of available resolutions when switching from a full screen to window modeFixed a sharp change in transparency of trees when moving in sniper modeFixed short hand names for E-series tanksFixed non-functional interface when switching between tanks in service windowFixed client crash when selling modules from depotAdded a message notifying that a gold camouflage will be destroyed if changed
Vehicle Changes
Germany
Ferdinand:8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 secJagdpanther:8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 secLeichttraktor:Suspension traverse speed increased by 2 deg/secDispersion from movement and suspension traversing decreased by 5%I turret traverse speed increased by 10 deg/secII turret traverse speed increased by 5 deg/secI turret view range increased to 300 mII turret view range increased to 350 mPzKpfw 35 (t):I turret view range increased to 330 mII turret view range increased to 370 mAmmo rack sizes changed for 3.cm KwK 34t L/40 and 3.7cm KwK 38t L/47 gunsPzKpfw 38 (t):Ammo rack sizes changed for the 3.7cm KwK 38t L/47 gunAim time for the II turret 4.7cm PaK 38t L/43 gun set at 1.5 secPzKpfw III:I turret view range increased to 380 mGuns:2.0cm KwK 30:Added a multi-roundreload system with 10 shells per clip and rate of fire 280 rounds/minChanged parameters for tanks: PzKpfw 35 (t), PzKpfw IIPenetration with standard AP shells increased to 46 mm2.0cm Breda:Added a multi-round reload system with 12 shells per clip and rate of fire 240 rounds/minChanged basic characteristics: reload time, aim time, gun dispersionChanged parameters for LeichttraktorPenetration with standard AP shells increased to 30 mm2.0cm Flak 38 L/112:Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/minRe-adjusted the vehicle gun parameters: PzKpfw 35 (t), PzKpfw 38 nA, PzKpfw II, PzKpfw 38 (t),PzKpfw III, PzKpfw III Ausf. A, PzKpfw II Luchs, VK 1602 Leopard2.0cm KwK 38 L/55:Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/minRe-adjusted the vehicle gun parameters: Leichttraktor, PzKpfw II, PzKpfw III Ausf. A, PzKpfw II LuchsPenetration with a standard AP shell increased to 46 mm3.7cm KwK 34t L/40:Penetration with a standard AP shell increased up to 40 mmPenetration with an APCR shell increased to 69 mm3.7cm KwK 38t L/47 and 3.7cm PaK 38t L/47:Penetration with a standard AP shell increased to 41 mmPenetration with an APCR shell increased to 74 mm3.7cm KwK L/46:Penetration with a standard AP shell increased to 40 mmPenetration with an APCR shell increased to 74 mm4.7cm PaK 38t L/43:Penetration with a standard AP shell increased to 62 mmPenetration with an APCR shell increased to 115 mmShells:Shell damage of 3.7cm Pzgr36 increased to 36Shell damage of 3.7cm Pzgr40 decreased to 36Shell damage of 4.7cm Pzgr39t increased to 60Shell damage of 4.7cm Pzgr40t increased to 60Shell damage of 4.7cm Sprg18t increased to 75
USSR
BT-2:II turret view range increased to 320 metersChanged reload and aim time: 37mm Hotchkiss and 37mm B-3 gunsMS-1:Traverse speed of both suspensions reduced by 5 deg/secChanged reload time, aim time, ammo rack size: 37mm Hotchkiss and 37mm B-3 gunsT-26M:I suspension traverse speed reduced to 52 deg/secI turret view range increased to 320 metersII turret view range increased to 350 metersGuns:20mm TNSh:Added a multi-round reload system with 20 shells per clip and rate of fire 600 rounds/minChanged gun parameters: MS-1, BT-2Penetration with a standard AP shell increased to 28 mm23mm VYa:Added a multi-round reload system with 9 shells per clip with with rate of fire 300 rounds/minChanged gun parameters: T-26M, MS-1, BT-7, BT-2Penetration with a standard AP shell reduced to 30 mm37mm Sh-37:Added a multi-round reload system with 5 shells per clip and rate of fire 170 rounds/minChanged gun parameters: Т-46, Т-50, Т-52, А-2037mm B-3: penetration with an APCR shell increased to 40 mm37mm Hotchkiss: penetration with an APCR shell increased to 34 mm45mm 20K: penetration with an APCR shell increased to 88 mm45mm (1932):Penetration with a standard AP shell increased to 51 mmPenetration with an APCR shell increased to 88 mm
American
M2 Light Tank: I turret view range reduced to 300 metersM5 Stuart: I turret view range increased to 380 metersGuns:12.7mm MG HB M2:Added a multi-round reload system with 40 shells per clip and rate of fire 450 rounds/minChanged gun parameters: M2 Light Tank20mm Hispano Suiza Birgikt gun:Added a multi-round reload system with 15 shells per clip and rate of fire 600 rounds/minChanged gun parameters: T1 Cunningham, T2 Light Tank, T2 Medium Tank, M5 Stuart, M3 Stuart, M2 Light Tank37mm Gun M1916:Changed basic gun parameters: reload time, aim time, dispersionPenetration with a standard AP shell reduced to 28 mmPenetration with an APCR shell reduced to 45 mm37mm semiautomatic gun M1924:Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/minChanged gun parameters: T2 Medium Tank, T1 CunninghamPenetration with a standard AP shell reduced to 33 mm37mm Browning semiautomatic gun:Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/minChanged gun parameters: T2 Medium Tank, T1 CunninghamPenetration with a standard AP shell reduced to 39 mm37mm M-6 L/53 M2:Dispersion reduced to 0.3637mm M-5:Changed reload and aim time: M3 Stuart, T2 Medium Tank

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