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EU Questions & Answers

Дата: 06.06.2011 22:20:16
View PostZoijar, on 05 June 2011 - 05:59 PM, said: Thank you for answering; however, I don't understand the last remark completely. Do you mean that shells can't land outside the aiming circle right now? Because they certainly do sometimes. Or did you mean that they should not, but do, and this is a bug? (I understand that with 0.3% probability it won't happen often, but still once every 15 games or so, meaning most people have experienced it dozens of times)

Overlord: Shells don't go beyond the circle. If you are "lucky" to get this 0.3% probability, they just go along the boundary of the circle.

View Posttabal5000, on 05 June 2011 - 06:00 PM, said: Ok so I found the stats of US TD's on one of those twitpic.com sites,and the profile it was posted on seemed to be your official russian Wot profile.
-anyways I know this is only preliminary testing/specs for tanks but you gotta be kidding with the 1700HitPoints on T95 (I always thought that it would have some 2200HitPoints,considering it's high profile(?) and speed)? That tank is obviously too slow to have such low amounts of HitPoints. Will you consider adjusting it's value until it comes out?

Overlord: This beast simply can't be fast with 500 HP engine and weight of 80 tons. No way. As for hit points they will be tailored according to balance needs.

View PostKoo294, on 05 June 2011 - 07:09 PM, said: To be honest, there's no point discussing a tank which isn't even out yet. ...

Overlord: True that.

View PostNathaniak, on 05 June 2011 - 07:17 PM, said: Will future crew skills reflect the tank's role? (e.g. increased view range for scouts)?

Overlord: Yes, new crew skills will improve some vehicle specs, e.g. loading time, max speed, etc.

View Postmahu78, on 06 June 2011 - 11:56 AM, said: is this something new or do i misunderstood this ?
i thougt only fallen trees dont give any camo bonus ?

Overlord: Yes, you are right. Regular trees (namely, their tops) work just like bushes. Fallen trees don't provide any bonus.

View PostCostarring, on 06 June 2011 - 01:53 PM, said: Follow-up question:
The way crew skills work now (average of all crewmembers = %). Do we still need to train all crewmembers, for example, to get better loading times or just the loader(s)?
Same goes for driving speed. Do we need to train all crewmembers or just the driver?

Overlord: Some of the new skills will be unique and linked to a particular specialization.

View PostLtCol_Moor, on 06 June 2011 - 03:12 PM, said: I know this is for Devs Questions not suggestion, but as a German i felt that this has to be commented.
Calling the 8th or 9th May or even the 6th of June an "anti-german" holiday just makes me sick.
Germans celebrate that date because we were liberated from one of the cruelest and brutal dictatorships in the history of the world.That cost the lifes of millions and millions of people. And by that date the senseless dyeing of our fathers and grandfathers was finally put to an end and our hole nation was given a new opportunity to live in peace and freedom.
But to finally form a Question out of it.
How about the 20th July (20.7.1944) as a date to celebrate the German Soldiers and to reminder that most of them were decent soldiers with way better moralities then their leaders.
Sorry if i got dragged a bit of topic here.

Overlord: We don't need and don't celebrate anti-German holidays. These are just major warfare operations where tanks were massively used. Personally I have great respect to German people and the country in general regardless of WWII events. There were dark pages in history of (almost) any country / nation, and we are not going to act as constant reminder.
We will think of some memorable dates for Germans to celebrate.

View Postmarko4231, on 06 June 2011 - 03:44 PM, said: Hi guys, i was only wondering about some stuff, so here goes :-)
1-i got my mouse a few days ago (cookies for all) and transfered the crew from vk4502 on it-i was a loader short so i recruted a new one, bought him 75 % training and he reached 100% in only some 30 battles, do experienced crew members accelerate training of unexperienced ones?
2-the mouse has 2 loaders, vk 4502 only one- with the same gun vk has rof4.39 , the mouse 4.69...thats only 0.3 shots more per minute with one loader more and a larger turret-more working space=better working conditions for the crew. Any chance of raising Mouse ROF?
3-with the arival of E 100 and the new us heavies wil the soviet heavy tanks miss their representative to pack 150mm gun, are you planing some changes to them, or wil soviet tanks be without "the big " gun?

Overlord: 1. Only the least experienced crew member benefits from rapid crew training.
2. RoF is balance parameter mostly, currently Maus performs very well and don't require any adjustments.
3. Guns bigger than S-70 are not planned.

View PostZoijar, on 06 June 2011 - 05:00 PM, said: ? Note, even server aim on that one image, so no lag effect.
Posted Image
I've seen them shoot out of the circle with tanks also.

Overlord: First of, static screenshots are unable to give a proper unsderstanding, however we have some evidence that such problem may actually exist in SPG mode.

View PostTitanExtremer, on 06 June 2011 - 09:14 PM, said: Questions
1. will we see more equipment added in the near future such as armor skirts foreksample?
2. When will we be seeing camo nets and other equipment in battles and not only as a menu icons ?
3. What is the status on 2nd gun functionality for tanks such as the m3 ?
4. When will we see winter maps ?
5. will you ever introduce infantry,AT guns and other non player controlled unit ?
6. What other game modes are planned, can you give us som info ?
7. what is the next big step in the development for end game material ?
Hope you will take the time to answer my Questions :-)
the in advance

Overlord: 1. Not soon unfortunately.
2. Yes, planning to do so.
3. Currently in development, it might be finished prior to the introduction of French tree, though it is not confirmed.
4. Mannerheim line. (edited)
5. Considering these features for UC battles.
6. Answered several times already. Capture the base (1 base per map), tank DOTA mode, possibly garage spawn mode (select a few vehicles and use them successively in one battle).
7. UC? http://forum.worldof...-release-notes/ 6.0

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