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EU Questions & Answers

Дата: 08.05.2011 14:51:32
View PostRaketensegler, on 07 May 2011 - 01:21 PM, said: The E-Series seems to be ready/rather advanced.
1. Any infos about armour for E-75 (hull and turret front)?
2. What guns do E-50 and E-75 get?
3. Something unusual, what does the devs reply KTTS mean (Russian forum via translator)? :)

Overlord: 1. Front hull - 150-180mm, side hull 100-120 mm, rear hull - 80mm. Rather close to KT, here we are using Doyle as a reference. 1000 HP engine with supercharging. Turrets - 1) Henschel (Pz.Kpfw.VI Ausf. top one) 2) Standard turret planned for E75 according to the schemes.
2. Going to choose from:
E50 - 8,8cm KwK 43 L/71, 7,5cm KwK 45 L/100, 8,8cm KwK L/100.
E75 - 8,8cm KwK 43 L/71, 10,5cm KwK 45 L/52, 10,5cm KwK 46 L/68, 10,5cm KwK 46 L/68, 12,8cm KwK 44 L/55.
3. KTTS? :) Russian equivalent for as soon as it is ready or as soon as it is done.

View PostRaketensegler, on 07 May 2011 - 02:36 PM, said: Thanks, Overlord.
1. Ok, the prize Question, any infos about the stats of the 8,8/l100 and 15/l38?

Overlord: Haven't been determined yet.

View PostMecha_Lenin, on 07 May 2011 - 02:42 PM, said: 10,5cm L/68 is listed twice, perhaps you meant 10,5cm L/52 aufs B?

Overlord: This gun is possible as well.

View PostKeulz, on 07 May 2011 - 01:10 PM, said: This a just a parameter to modify then compile again, so it's not an additionnal work to do.
1 - So, when you're behind a bush with 100% camo + net, is it (X + Y) * (1.25 * 1.75) or X * 1.25 * 1.75 + Y ?
2 - When we have 50% skill crew on camo, it gives a 37% camo bonus ?
3 - So , if you have 500m spotting range and you spot an ennemi tank at 300m (without bushes or anything in the LoS) while he doesn't have any camo bonus; will you spot him at 300 / (1.25 * 1.75) if he has full camo + net ?

Overlord: 1. X * 1.25 * 1.75 + Y
2. Correct. X * 1.375
3. spotting_distance = spotting_range - (spotting_range - 50) * enemy_invisibility.
In your example:
300m = 500m - 450m * X.
distance = 500m - 450m * X * (1.25 * 1.75).

View PostPanzerIVH, on 07 May 2011 - 02:08 PM, said: I also have a question regarding equipment calculation:
I just bought Binoculars and Coated Optics for my PzV/IV (let's name it Cougar, to keep in line with Panther/Leopard/Lowe etc. B) )
For the effect of this, plus the VE-day celebration, check accompanying screenshot :Smile-playing:
Attachment shot_031.jpg
How is the effect of these items calculated? Is this cumulative, ie, will spotting be
100+25+10=135 %?
Or is it
100*1.25*1.1=137.5 %
The difference in this is little, but may make a difference when crew competence is taken into account.
Secondly, I read elsewhere in these Q&A threads that moving the turret does not make a difference, correct? In wiki it is stated that moving gun on anything but a TD will break camo net/binocular bonus.
Thanks for any clarification,
PanzerIVH

Overlord: 1. X * 1.25 * 1.1
2. Turret or gun rotation doesn't change vehicle state to "moving".

View PostSzalona, on 07 May 2011 - 05:59 PM, said: I have question about crew training. Just to confirm. Base on http://forum.worldof...ost__p__494905:
I have T29 crew on M6A2E1 - there will be no punishment in training them the perks?
Additional question: the skill of the crew in the above situation will not be "punished" - if they have 100% and perks the 100% skill and perks will work right?

Overlord: No punishment. Will work right.

View Postian666, on 08 May 2011 - 01:45 AM, said: What? E50 will get weaker and smaller gun than current Panther 2 (10,5 KwK 45 L/52 Ausf.B )?. That sounds very bad. The whole point of german mediums is that single 10,5cm gun at the end, their 390 alpha and 0.28 accuracy.
Since last part of gun names eg L56, L70, L100 means only higher penetration/accuracy but same damage, you want to tell us that top E50 gun (Tier 9 tank) will have worst alpha than tier 5 tank on AP? (all 8,8cm got 220 damage while 10,5cm from P2 got 390).
Could you please explain, maybe you forgot to paste P2 gun in E50 by double pasting that L/68 gun under E75?

Overlord: Wait for the finalized module setup before making any judgement. Firepower of E50 is going to be fine.

View PostKazomir, on 08 May 2011 - 12:20 PM, said: Do i get experience for a shot that i fired but bounced?

Overlord: No.

View PostArmorShark7, on 08 May 2011 - 11:46 AM, said: Will the tier VII Panther keep its 870 HP engine and its 8,8 cm KwK 43 L/71 gun?

Overlord: The engine - very likely, the gun - quite possible.

View PostStormscion, on 08 May 2011 - 05:47 AM, said: will 8,8cm KwK L/100. be as good as 105mm on panther II ?
What can we expect , what kind of stats can we expect ( rounded numbers if not possible exact ). Mainly interested in penetration and rate of fire and accuracy. And will it have more damage then regular 88s ( 220 damage )?

Overlord: It's too early to announce any figures. These vehicles haven't been modelled yet. We will be assigning specs when they are finished.

View PostXivilai, on 08 May 2011 - 08:46 AM, said: I bet that devs will make those tanks (E 50-100) so horrible and blood spiting to grind... and what is that I hear about those lame guns they will give to them, really they will make them weaker than any other tank.
And something for those that know what I am talking about, devs please use your brains.
Who will play French tanks ? more to that who will play another nation that have all experimental vehicle including AMX 50 that is stolen German technology. It is same as US... U could do better than that...
Logic tells that British should be next in line to be implemented in this game, and reason is simple, they actually have their own tanks and not those experimental like US and now French.
And I really hope that devs put real tank in British tree like Firefly, Cromwell, Comet, Centurion and so on...

Overlord: The French introduced some innovative technologies in the sphere of armored warfare, so I'd suggest that you not set them at naught. French tanks will bring a good deal of diversity into the game.

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