EU Questions & Answers
Дата: 15.04.2011 17:12:22


1. Could we have more information about VK 2801 ? Both IG and for the real vehicule, because we only found a very few unreliable information, some model of Panther hull with Leopard turret, and I am not totally sure that it is the correct vehicle. Here a picture, is it the good one ?

2. Is there any plan to hide ennemy team composition in order to give more importance to scout ? It was suggested long time ago (before SW), and this suggestion seemed to receive approval from "red text" people, but I haven't eard about it from this time.
Ty if answering

Overlord: 1. VK 2801 will be a tanks based on a prototype of self-propelled
anti-aircraft gun. With turret and tank gun of course.
It existed only as a schematic drawing drawing, even less finished than Pz III-IV. So we will have to use our imagination.
2. Quite possible. In Clan Wars.
It existed only as a schematic drawing drawing, even less finished than Pz III-IV. So we will have to use our imagination.

2. Quite possible. In Clan Wars.

1) Can you give us exact amounts of normalization that occurs in degrees?
2) Recent patch notes said "additional normalization occurs when shot penetration is at least double the armor value of plate". How much normalization is added?
The latter one is important in figuring out why KT upgraded turret sides bounce very few shots of at least 160mm (80mm armor with great slope).
Overlord: 1) 8-10 degrees.
2) What patch notes exactly?
2) What patch notes exactly?

M6A2E1 is already shown here:
http://forum.worldof...-making-system/
Is the chart for 0.6.3.8 still valid?
Overlord: It should be still valid. Pz V/IV has got regular spread for tier 6
medium.

Also, how come Panther 2 version has better accuracy even though being a shorter barreled weapon?
Overlord: Tier designations are very relative.
Panther II needs these adjustments for balance purposes.
Panther II needs these adjustments for balance purposes.

2. What's up with the map rotation? I'm really getting tired of Malinovka...
3. Several months ago you posted the british and french tech trees, which were then quickly deleted. So any chance we can see the british one again soon?

Overlord: 1. Nothing new.
2. All the maps are on the same rotation. Apart from tier 1 battles that are restricted to 3 maps including Malinovka.
3. In due time. French will come first.
2. All the maps are on the same rotation. Apart from tier 1 battles that are restricted to 3 maps including Malinovka.
3. In due time. French will come first.

Overlord: yes, it will be possible a bit later

Overlord: we are working hard to implement it according to the plan

Overlord: forwarded to game designers.thx

- Increased normalization effect when shell penetration value is twice as much as armor thickness value or more.
To reiterate: How much is normalization increased in the above case?
(I realize that the patch notes were updated November, so they were not that recent really)
Overlord: There is an inaccuracy in the notes.
Should be read as follows:
Increased normalization effect when shell penetration value is thrice as much as armor thickness value or more.
In this case normalization sees 3-fold increase. And the bigger the gap, the bigger normalization.
Should be read as follows:
Increased normalization effect when shell penetration value is thrice as much as armor thickness value or more.
In this case normalization sees 3-fold increase. And the bigger the gap, the bigger normalization.

Overlord: Possibly as a premium SPG. Not in plans currently.
