The truth about game balance
Дата: 18.02.2011 12:21:50

Overlord: This engine suited the concept of the project most. That's why it
was chosen. It does have some inconvenient limitations like rahter
low max visibility, absence of multi-core support, number of
objects per map, etc. We are planning to develop it further on our
own, moreover certain fixes are made by BW team.
