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EU Questions & Answers

Дата: 15.02.2011 23:45:21
View PostFimp3n, on 15 February 2011 - 10:17 PM, said: If I shoot blindly at a spot where I know someone is standing does the shot still register as a hit on them? Because I do that every now and then but lately it would seem the shots often hit some obstacle behind the spot as if the shot phased through them, as if the game register them as not being there because I can't see them. Just promise me that if I hit an invisible enemy the hit registers. Thanks.
EDIT: My question is regarding blind firing with a tank. Not SPG's.

Overlord: Personally I don't have any problems with bling shooting and haven't heard of this issue. All hits are counted, even if you don't see the target.

View PostDKWK, on 15 February 2011 - 11:16 PM, said: Well Overlord I am back with this error.
Please contact support@worldoftanks.eu for technical help. Thank you.
Lia
Another Question is:
What and where is the "A 32" tank on the Russian tech tree? and no I did not type wrong, not A-20 but A 32.
I did have a battle yesterday, and did see this on my team with a A-20, so after battle I did try and find info on this tank, as I have had a A-20 but never seen or heard of the A 32.
I have seen the KV-220 before but that is not in the tech tree as its a give away tank on the Russian server, but is the a A 32 that also?
Link to screenshoot:
Posted Image
Else great game, and super posting here.

Overlord: A-32 is a pre-order tank for Russian server, and it will be avilable for US and EU as well.
KV-220 is a gift tank for Russian beta testers.

View PostFelipeII, on 16 February 2011 - 12:23 AM, said: My last question was deleted, so following the rullz of topic, i'm going to try again.
Spanish tanks are going to be at the "Mixed European" tanks?? The tank Serie "Verdeja" was used at the period of WOT:
http://en.wikipedia.org/wiki/Verdeja
Thx for answers!!! :Smile_honoring:

Overlord: Possibly. At this time this tree is far from being ready.

View PostRedbull12, on 16 February 2011 - 01:32 AM, said: I have some questions:
1. Does speed of my tank affects my "bouncing abilty"? For example standing IS7 will be more likely penetrated than IS7 running at full speed? Lets assume that both hits are made from same angle and hit exactly same spot. If there are differences pls explain how do they work.
2. Do you agree with me that balance in random battles needs only few improvements but in league or company mode some tanks are completely useless? For example meds tier 9. T54 is good scout and still will be even if you nerf it as it planned. PII and Pershing will be more equal to T54 then in random battle but still in more cooperative game T54 will be usefull while other meds wont.
3. Similar question. Arty is VERY WELL balanced in random battles. But in league (especially champions and junior tiers) coordinated arty is so strong, that HTs and other tanks arent used to fight. They are used mainly to spot for arty and hide from enemy arty. (u may disagree with my opinion or if u agree pls tell if this is how it is mentioned to be?) <<hint: after rough discussion in polish forum half best players agree with my opinion about too strong arty in league (1stPAD mostly) and half disagree (Pirates mostly)>>
4. There is a rumor that you are planning last tournament before release. May u confirm or deny?

Overlord: 1. No, it doesn't.
2. In their current state (v.0.6.2.8) not all top tiers are used equally. Some further adjustments on the basis of data gathered from clan wars and company battle mode are possible.
Just for example, our clan on RU server (WG) that is participating in CW beta solely for testing purposes counts exclusively on medium tanks and artillery. We find all tier 9 mediums to be useful (at least 3 Pershings and 2 Panther IIs are on the roster).
3. Here I would disagree, in CW battles and company battles SPGs have double working load, countering enemy artillery and supporting allied vehicles. The main requirement is that each team should have a few SPG units on the roster, depending on the map of course, otherwise it is destined to a lamentable end.
4. As far as I know our guys are preparing a huge one after the release.

View PostIlici_Man, on 16 February 2011 - 11:53 AM, said: again deleted, again i post my question:
are there plans to add different languages for tank crews? will we hear "we didn't penetrate their armour" (for example) in russian when playing a kv and german when playing a tiger?
if so, any eta on this?

Overlord: Yes, this option will be available. Currently we have English and Russian sounds, German are coming.

View PostCerVus, on 17 February 2011 - 01:29 PM, said: Hello,
is there any chance to fix Panther 1 frontal armor? In comparison with vk3002DB it seems to be broken.
And are there any plans for remain crews their ability to drive tanks that they were using before retrain to new tank? At least in their tank line.
Thanks

Overlord: Panther's front hull corresponds to the historical facts. It is VK3002 that has a really good armor for tier 7.
No, there are no such plans.

View PostNikola_Bathory, on 17 February 2011 - 02:17 PM, said: Overlord, you posted this:
Update 1
1. New time line for pre-orders launch. Extra slot included.
OK, but where can I find this new time line? It looks to be the same - end of February?

Overlord: Initially it was February 20-25 if I do remember it right, currently it looks like February 24-28. A minor change, but still.

View Postincurably_myself, on 17 February 2011 - 02:35 PM, said: There is a small discussion about hitbox skins in the forum right now
Is it considered an unfair advantage over other players at this point ?
or maybe in the future ?
I will post the anwser in the discussion so we have an official statement regarding the issue.
thanks

Overlord: Tank skins featuring weak spots of vehicles are officially allowed. The main requirement is that they (skins) shouldn't contain any other prohibited content.

View PostDriveBy, on 17 February 2011 - 03:00 PM, said: Several questions about preorder:
When preorder tanks specs will be posted?
Will it be available on Steam?
If not, what payment options will be available?
If so, can You post something about procedure of integrating preorder content bought on Steam with existing player accounts?
Can You post some info about preorder content - mainly price and gold amount?
There were some rumours about large (~$100) packages of gold plus bonus tanks? Is it planned?
Can You reveal detailed gold pricing (with packages) at this moment?

Overlord: 1. There might be some minor changes to A-32, Pz. V/IV. M6A2E1 is being finalized currently.
2. No, they won't. Only on our websites.
3. Playspan and possibly Global Collect in future.
4. -
5. Sorry, can't reveal any details at this stage.
6. Yes, at least one of the packages will be rather large.
7. Sorry, can't reveal any details at this stage.

View Postfeersum, on 17 February 2011 - 03:21 PM, said: Overlord,
Could you please clarify what you mean by prohibited content? Nazi symbols, for example? Nazi references are forbidden in nicknames, so such a restriction may apply to skins also.
But skins are viewable only locally, so noone else except the user cannot see them, and therefore noone else is able to view the prohibited content?
Thanks.

Overlord: We can't track down all skins players use, thise with prohibited content (Nazi symbols, pornography) shouldn't appear on the forums for public use.

View PostRAZORLIGHT, on 17 February 2011 - 03:26 PM, said: will you ever limit arty per team?
its annyoing to fight in a heavy tank on maps with nearly no cover against 3 T7 Arties
max 1 high tier arty or 2 low tier arties per team would be enough

Overlord: Standard battles are random ones, the number of vehicles of particular type depends on vehicle ratio in waiting queue. Restrictions on the number of SPGs per battle are not planned.

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