Happy New Year!
Дата: 31.12.2010 23:50:09
Overlord: Hello,
I'd like to wish everybody Happy New Year.
Thanks for your time and effort, together we can develop the project further.
We are happy, that the game has become quite popular and (with your help) we have achieved 1.000.000 players world wide.
To be honest we didn't expect the things would go so smooth.
The game changed to a great extent in 2010. At the beginning of the year we had about 5 tanks, 2-3 maps, and clumsy UI.
No upgrades, achievements, detailed damage model, tech tress, statisitics, destruction system. Almost nothing.
In July we have started international closed beta, initially on European servers, in Septepmber we switched to North American hardware.
We strongly believe the project will grow and develop even faster in the upcoming year.
Currently in development: clan wars, reworked visibility and spotting system, new vehicle movement physics, new crew skills, French tanks and US TDs, bigger maps (2x2 km), and of course new server capacities both in Europe and North America.
All the above and many other things will be implemented in 2011.
Moreover, here I'd like to apologize for all the problems you had an are having to overcome at the moment: lags, bugs, insufficient server capacity, break in beta test caused by switching from Europe to North America, possible lack of information and communication on the project, delays in maintenance, non-simultaneous patching with RU and late release of special festive patch.
This is our first online-project and we are constantly causing a backflash developing it. For sure we are doing and will be doing our best to deliver the product of extremely high quality and not to repeat our past mistakes.
The bottom line of this is the following: stay with in 2011 and you'll never regret it.
Happy New Year, tankers! Will catch up with you in 2011.
These are my personal congratulations. Having got some free minutes, I've realized that I must say something of that kind.
I'd like to wish everybody Happy New Year.
Thanks for your time and effort, together we can develop the project further.
We are happy, that the game has become quite popular and (with your help) we have achieved 1.000.000 players world wide.
To be honest we didn't expect the things would go so smooth.
The game changed to a great extent in 2010. At the beginning of the year we had about 5 tanks, 2-3 maps, and clumsy UI.
No upgrades, achievements, detailed damage model, tech tress, statisitics, destruction system. Almost nothing.
In July we have started international closed beta, initially on European servers, in Septepmber we switched to North American hardware.
We strongly believe the project will grow and develop even faster in the upcoming year.
Currently in development: clan wars, reworked visibility and spotting system, new vehicle movement physics, new crew skills, French tanks and US TDs, bigger maps (2x2 km), and of course new server capacities both in Europe and North America.
All the above and many other things will be implemented in 2011.
Moreover, here I'd like to apologize for all the problems you had an are having to overcome at the moment: lags, bugs, insufficient server capacity, break in beta test caused by switching from Europe to North America, possible lack of information and communication on the project, delays in maintenance, non-simultaneous patching with RU and late release of special festive patch.
This is our first online-project and we are constantly causing a backflash developing it. For sure we are doing and will be doing our best to deliver the product of extremely high quality and not to repeat our past mistakes.
The bottom line of this is the following: stay with in 2011 and you'll never regret it.
Happy New Year, tankers! Will catch up with you in 2011.
These are my personal congratulations. Having got some free minutes, I've realized that I must say something of that kind.
