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Notas del parche

Дата: 30.01.2014 15:41:13
MrDonnie: Aquí tenéis las notas del parche 8.11. aún están en inglés, en cuanto las tengamos en castellano os las haremos llegar.    Actualización 03/03/14: ∙ FOV settings have been rolled back to the state that existed in the version 8.10 ∙ Fixed bug in rendering of hit indication ∙ Fixed error concerning daily reset time for combat missions progress   Notas del parche CT#2     - various errors and defects fixed for the maps below: "Himmelsdorf", "Winter Himmelsdorf", "Ruinberg on Fire", "Windstorm", "Highway", "Northwest", "Fisherman’s Bay", "Hidden village", "Redshire", "Erlenberg", "Serene Cliff ", "Cliff", "Murovanka".
- Improved performance on "Windstorm" map.
- improved performance on "Hidden Village" map.
- fixed inconsistency between visual model and damage model for a number of buildings and objects.
- fixed blinking effects from tank tracks on winter maps. - fixed issues with visual models for the following tanks: Т-54, WZ-120, КV-1S, Type 3 Chi-Nu, Type 59.
- model sizes for Т-54 and Type 59 were finalized.
- fixed issues with WZ-120 camo.
- fixed cannon models for  M48A1 Patton and Conqueror tanks.
- Waffenträger auf E 100 HP was reduced by 200. - Changed FOV settings for different "camera - tank" distances in arcade.
- fixed camera - to - tank saving after battle.
- some replay issues were fixed.
- fixed some errors in "Missions and Events" section
- fixed some issues with rendering that followed switching between applications.
- fixed errors and faults in logic for retraining crew to another tank.
- now you do not need to have  perform a battle on a tank to have its crew returned - they will be stored for the tanks as of the patch release date.
- fixed inability to re-enter training room after you left it.
- reworked ricochet effects.
- Corrected display of text input cursor when opening non - battle chats.
- Reworked sounds of falling trees.
- Naydin medal was added to rewards list for "Decent opposition".
- Fixed issues that followed changes in graphic settings presets.
- Corrected bold font in tank damage window.
Corrected display of contour frame when switching between tanks in tech tree.
- Corrected display of system messages channel during loading.
- Corrected display sequence for context menu sections, when clicking RMB at tanks "carousel" in hangar.
- fixed monitor blinking when mounting complex equipment.
- fixed blocking of button for premium vehicle purchase when player lacks gold for this operation.
- fixed absence of battle chat history after opening/closing chat input field.
- fixed application crashes in hangar interface.
- fixed application "hangs" for "Depot" and "Store" windows
- fixed error with displaying gold camo that was already sold and bought again.
- "Tanker - sniper" achievement now has additional condition "make at least 8 shots". Missing changes in CT#1 patchnote:
- Added new voiceover for British crews. 
- Introduced new team kill / team damage fine / punishing system.     Notas del parche CT#1     Maps new map “Windstorm”, 1000x1000m, city map (European, winter) game elements were fixed on the following maps: Erlenberg, Redshire, Highway, North-West "Port" map completely removed new map added “Ruinberg on fire” – Ruinberg (rainy, with fires) new map added “Winter Himmelsdorf” – winter version of common "Himmelsdorf" bug with entering inside of the building near the cap area in "Himmelsdorf" in "Encounter mode" fixed game performance improved on "Fisherman’s Bay", "Serene Coast", "Severogorsk" and "Ensk" excessive brightness of some effects was fixed on several maps  Mechanics and fixes Reworked model of tank T-54. Increased the price of Object 140 Rebalanced parameters of TDs: AMX 50 Foch (155), Object 268, T110E3, T110E4, WT E-100. Improved inaccuracies in visual models of tanks: Chaffee, KV-1S, Lorraine 40 t. new mode added: “Confrontation”, where teams are balanced by nations (USSR vs Germany, USA vs France etc) group crew operations were added: retraining of the entire crew (for the new tank) 1-click returning of the old crew battle chat disable option added (only text messages – commands and pings will remain) chat history view option is available in battles "tank is on fire" icon added, similar to the "sinking" icon postmortem kill cam disable option added (a view on the tank that killed you) improvements were added to the mission/discount window right click on a tank in garage now prompts you straight to its statistics you may go to a tank in hangar right from its research window by clicking a new icon activate fire extinguisher may now be activated with left-click the "fire" icon (left lower corner on the monitor) In postmortem mode, the camera now cycles to your platoon members (all other tanks after that) reload time counter added to the “reloading” message new markers and indicators added to the aim reticule settings mastery badges “disappear” bug was fixed chat and voice chat in team battles were fixed fixed some bugs in Team battle interface. fps drop was fixed (conditioned by zoom in on certain tanks (Japanese)) fixed the way visual camo works:  gold camos are stored now, may be re-mounted few “Hero of the Battle” medals were added: “High Caliber” (damage infliction) and “Tanker-Sniper” (damage infliction at distance over 300 meters) “Sniper” medal was moved to “special” category, player there may see how many Sniper medals he has / relevant vehicles. Sniper medals are not achievable anymore. several new awards added especially for team battles (Genius for War, Armored Fist, Tactical Breakthrough, King of the Hill, Wolf Among Sheep) fixed some inaccuracies in achievement descriptions mastery badge, achievement is displayed (even if you already have one for that vehicle) once the requirements were re-fulfilled fixed issue with displaying of the tanks as well as their modules and equipment, that can’t be bought in the In-game shop (action tanks) motion blur effect performance was optimized modifiers that influence crewman skill level are now displayed (personal window) Graphics of ricochets was reworked Raisenai Heroes medal reworked size bugs of Type 59, T-54, WZ-120, Nashorn fixed fixed the armor of Foch 155, Foch and AMX AC mle. 48 parameters of following vehicles: Foch 155, T110E4, T110E3, Object 268, WT E-100 were rebalanced profitability of following tanks: Lowe, T34, 112, T-34-3, FCM50t, M6A2E1, Sexton I, S-51, SU-14-1, M12, Lorraine 155 mle. 50, VK 28.01, VK 20.01 (D), VK 30.02 (D), G.W. Panther was increased balance weight of artillery reduced by 10% reworked insignia of tankers (all nations) details of suspension damage model were standardized for: T29, T32, T34, M37, M41, Chaffee, Pershing, T92, Hellcat, M4A2E4, M46 Patton, M103, T57, T110E5, T26E4, T110E4, T110E3, M44, M53/M55, T69, M60 replays issue was fixed (not saving / saving with errors) speed indicator for backward movement was fixed fixed M44 quick sinking changed field of view settings for different screen resolutions and aspect ratios. added the opportunity to keep the type of camouflage on the tank, which was used in the last battle fixed some issues with voice over of game interface. changed the order of switching from ally to ally in port mortem mode.
  List of changes of Tier 10 TDs: AMX 50 Foch (155): * Engine Maybach HL 295 F (1200 h.p.) replaced by Saurer (1000 h.p.) * Damage caused by AP-T T368 gun 155 mm AC SA58, changed from  850 to 750 * Damage caused by HEAT T267 gun 155 mm AC SA58, changed from  850 to 750 * Penetration value of shells HEAT T267 (gun 155 mm AC SA58) changed from 408 mm to 395 mm * Changed armor of vehicles WT E-100: * Traverse speed of WT E-100 suspension changed from 30 to 26 * Turret traverse dispersion of 12,8 cm Kanone L/61 increased by 212% * Turret traverse dispersion of 15 cm Pak L/38 gun increased by 75% * Turret traverse speed of WT E-100 changed from 24 deg/sec to 22 deg/sec T110E3: * Reloading speed of 155 mm AT Gun T7E2 gun changed from 18.3 sec to 17 sec. * Damage caused by AP M111E1 (155 mm AT Gun T7E2) changed from  850 to 750 * Damage caused byAPCR M112E1 (155 mm AT Gun T7E2) changed from  850 to 750 T110E4: * Reloading speed of 155 mm AT Gun T7E2 changed from 21 sec. to 19.5 sec. * Damage caused by AP M111E1  (155 mm AT Gun T7E2) changed from  850 to 750 * Damage caused by APCR M112E1 (155 mm AT Gun T7E2) changed from  850 to 750 Object 268: * Traverse speed of Object 268 changed from 30 to 28 * Dispersion during movement increased by 11% * Dispersion cuased by suspension traverse increased by 11% * Max reverse speed changed from 18 km/h to 15 km/h * Reloading speed of 152 mm М64 gun changed from 17 sec. to 16.5 sec. * Damage caused by UBK551M  (152 mm M64 gun) changed from  850 to 750 * Penetration value of shells UBK551M (152 mm M64 gun) changed from 450 mm to 395 mm * Damage caused by UBR551M  (152 мм М64 gun) changed from  850 to 750 [/spoiler]

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